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2xSaI on Jabo's plugin?

DistantJ

New member
Is such a thing possible? And if it is, would any of you smart guys(I mean that in the respectful way) be interested in trying to put it in? I know where you can get the binary for the engine and stuff.
 

Clements

Active member
Moderator
Only Jabo could add it since the plugin has always been closed source, but he has moved on from N64 emulation and is concentrating on life and other projects.

Meanwhile, glN64(), Direct64, Rice's Video and Glide64+Hack's wrapper all support filters of some kind.
 

Allnatural

New member
Moderator
Clements said:
Meanwhile, glN64(), Direct64, Rice's Video and Glide64+Hack's wrapper all support filters of some kind.
Force filtered rendering is a bilinear filter, so *technically* Jabo's plugin has a filter as well.
 

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