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  1. #1
    EmuTalk Member
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    Super Mario 64 EEP Editor, part 2

    a couple months ago, i began making an editor for the eep of sm64 (stored in a .eep file by project64). it sat for a long time unfinished, until a couple days ago when i started working on it again.

    old thread

    anyway, it's done now.



    you need at least 1024x768 resolution see all of the program
    it was designed with Project64's .eep in mind. if you want to test it with your fav emu, please post the results.
    if anyone has a better icon, post that too

    enjoy
    Last edited by heyhey; June 29th, 2005 at 11:26.

  2. #2
    EmuTalk Member Guru64's Avatar
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    Sweet! Are you planning to do another editor for a different game?

  3. #3
    ????????????????????????? Doomulation's Avatar
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    Holy crap, how did you find out about all that information? Reverse engineering?
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

  4. #4
    Keeper of The Iron Tail zAlbee's Avatar
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    That looks quite awesome. I'm going to try it as soon as I get home. BTW, you probably would have gotten more responses to your original thread if you posted in the <a href=http://www.emutalk.net/forumdisplay.php?f=30>Programming forum</a>.

  5. #5
    EmuTalk Member loopsider's Avatar
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    wow, awesome utility!

    It's a lot better than gameshark.


    "lollll and administradors dont no program
    and some of them are ....
    Install servive pack 2 lolllll"-nunoblindorr

  6. #6
    Member ready to help gandalf's Avatar
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    chiters!!!!!!





  7. #7
    Keeper of The Iron Tail zAlbee's Avatar
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    Damn, I was going to use that to figure out which 2 castle secret stars I was missing, but I forgot that I played it on UltraHLE. Here's my PJ64 version:

  8. #8
    EmuTalk Member
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    Guru64 - boy, i'm not sure about doing another game right away. anything in particular?
    Doomulation - yes, i did it by looking at the differences in the .eep files to figure out the patterns etc
    zAlbee - have you tried to open the .eep from ultrahle? (does that emu even produce a .eep? ) also, is that picture showing what you expected?

    if it's any consolation, i have 1964 on hand, and can confirm that it's compatable with that emu

  9. #9
    EmuTalk Member Guru64's Avatar
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    What exactly is a .eep file?

  10. #10
    Moderator Clements's Avatar
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    An eeprom save file.

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