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  1. #1
    EmuTalk Member
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    Extracting Images

    Is it possible to extract images and textures from a N64 rom file? I'm prety sure it was with SNES roms. The reason why i'm asking is because I'm helping with textures for a friend of mine, he's creating a zelda map for quake. It's really hard to do with screenshots, since I can't get even shots most of the time



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  2. #2
    EmuTalk Member Shapyi's Avatar
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    Use Daedalus (with internal video). Just open the debugger while Zelda is running and type 'dump textures' and when you are done 'nodump textures'.

  3. #3
    EmuTalk Member
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    Daedalus is an emulator?

  4. #4
    Glide64 Website Guy LoneRaven's Avatar
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    Yeah, here is the website, maybe that will help

    http://daedalus.boob.co.uk/
    Does anyone know how I could get a grant to build myself a new computer for high end animation and graphic design?

  5. #5
    EmuTalk Member
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    Will this take all the textures out? Or just the ones that pertaint to the area i'm in?

  6. #6
    EmuTalk Member
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    Argh, their discolored.. like greenish. I guess I'll stick to screenshots

  7. #7
    Superman Azimer's Avatar
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    Texture is only one component to coloring in the model. Other components are Environment Color, Shade Color (lighting), Primitive Color, and others. These combined in various combiner equations give you the desired color output. That is why the textures look greenish. Perhaps they are really just emphasizing the green component for lighting... or perhaps missing the R and B components due to a primitive color addition mode. The possibilities are endless.
    -Azimer

    "I am not a teacher: only a fellow traveler of whom you asked the way.
    I pointed ahead -- ahead of myself as well as of you." (George Bernard Shaw)

  8. #8
    Moderator Cyberman's Avatar
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    Originally posted by MrSeagull
    Argh, their discolored.. like greenish. I guess I'll stick to screenshots
    Ummm.. How about adjusting the color?
    You know you can do that, just use a nice application like graphics workshop of photoshop and you can change the hue of the texture, then save it and poof it looks right.

    Cyb
    Progress (n.):
    The process through which the Internet has evolved from smart people in front of dumb terminals to dumb people in front of smart terminals.
    -------------------------------------------------------------------
    Recursive (adj):
    see Recursive

  9. #9
    EmuTalk Member
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    I know I can change the colors, but I didnt think I needed to do that.
    Plus Daedelus is agrrivating me. I hate having to change my controls every time I load it, and in order to get the textures I want, I have to play through it, and I'm somwhat on a schedual.

  10. #10
    Moderator Cyberman's Avatar
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    Originally posted by MrSeagull
    I know I can change the colors, but I didnt think I needed to do that.
    Plus Daedelus is agrrivating me. I hate having to change my controls every time I load it, and in order to get the textures I want, I have to play through it, and I'm somwhat on a schedual.
    Doesn't daedalus come with source? you can fix the controller bug and then you can also add some hue changing code. IE before you dump the texture you can examine it's colors etc. Then dump it with the right ones.

    Cyb
    Progress (n.):
    The process through which the Internet has evolved from smart people in front of dumb terminals to dumb people in front of smart terminals.
    -------------------------------------------------------------------
    Recursive (adj):
    see Recursive

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