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  1. #111
    Emutalk Member Smiff's Avatar
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    can someone please give us a state for where this problem is (see pic)
    Attached Thumbnails Attached Thumbnails MarioGolf_depthproblemground.JPG  

  2. #112
    Nolifer Techman's Avatar
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    Quote Originally Posted by Smiff
    can someone please give us a state for where this problem is (see pic)
    It's the minigolf mode of Mario Golf which can be easily accessed when you start the game. When you turn the player the screen looks like that but when you hold still, those yellow walls get annoyingly in the way.

    I think that was what you meant.

  3. #113
    Emutalk Member Smiff's Avatar
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    thanks Techman

  4. #114
    EmuTalk Member
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    Ready 2 Rumble bug

    Ready 2 Rumble Boxing (E) (M3) [!] on the title screen the bottom of the boxers legs keep disappearing and during the introduction of the boxers the bottom of the screen the textures keep disappearing and during the game the bottom of the screen the ring disappears

    Does not happen in the (U) [!] version

    Attached Thumbnails Attached Thumbnails Ready 2 Rumble Boxing (E) (M3)  snap0004.jpg   Ready 2 Rumble Boxing (E) (M3)  snap0012.jpg   Ready 2 Rumble Boxing (E) (M3)  snap0018.jpg   Ready 2 Rumble Boxing (E) (M3)  snap0032.jpg  


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  5. #115
    Emutalk Member Smiff's Avatar
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    command & conquer
    high res vs medium (default)
    i don't see any diff., am i missing something?

  6. #116
    Moderator Clements's Avatar
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    Found an undocumented issue with Ogre Battle 64 on the title screen.

    Shot #1: Jabo's D3D6 1.52/Jabo's D3D8 1.6
    No silhouettes rendered on the hill

    Shot #2: Direct64 (+ many other plugins)
    Silhouettes are rendered on the hill, but incorrectly

    Shot #3: Real N64 pulled from here
    Silhouettes are rendered on the hill

    Can anyone confirm this one?
    Attached Thumbnails Attached Thumbnails OB.JPG   OB1.JPG   ob64_1big.jpg  

  7. #117
    EmuTalk Member
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    NHL hockey bugs

    NHL Breakaway 98 (U) [!] and NHL Breakaway 99 (U) [!]
    during the game it only takes up 3/4 of the screen

    NHL Pro 99 (E) [!] and NHL Blades of Steel '99 (U) [!] you can see the players through the sign boards
    Attached Thumbnails Attached Thumbnails NHL Pro 99 (E)  snap0000.jpg  
    Last edited by Speedfreak69; June 16th, 2005 at 13:21.

  8. #118
    EmuTalk Member
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    - Derby Stallion: save problem (sram problem !!!): if you can't save you can't play !!! (you can't pass menu: please compare with Nemu !!!!)
    - Mickey's Speedway USA: the starting lights are not working. Go and see this video to understand what i mean : http://www.nintendo-europe.com/NOE/d...e&itemIndex=1).
    Gonetz thinks it's a core issue

    Thanks to add this in the rdb !!!


  9. #119
    EmuTalk Member
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    Dr Mario bugs

    Dr Mario 64 (U) [!] in select a mode there is a graphics glitch
    in Story ,VS.Computer and Flash the backgrounds are messed up
    in Marathon some of the numbers are incomplete
    Attached Thumbnails Attached Thumbnails Dr. Mario 64 (U)  snap0002.jpg   Dr. Mario 64 (U)  snap0003.jpg   Dr. Mario 64 (U)  snap0000.jpg   Dr. Mario 64 (U)  snap0004.jpg  

  10. #120
    Emutalk Member Smiff's Avatar
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    Speedfreak69,
    NHL Pro 99 you can see players through sign boards
    what's wrong with this please? sorry i'm being stupid/don't know the game..

    beta10 upped, sorry this one took a while.
    usual block of updates in first post.
    thanks Speedfreak69 and everyone else who's been giving screenshots etc.

    still hoping for some more feedback on how stable Zelda OoT/MQ is on Change Memory. F-ZERO is done.
    Last edited by Clements; September 29th, 2006 at 04:23. Reason: Merge

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