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  1. #1
    Gekko Developer ShizZy's Avatar
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    Shizzy's Retexture Pack for Majora's Mask

    I felt the need to pay my tribute to one of the greatest games of all time, Zelda: Majora's Mask. (and because OOT is already being done). I have most of the textures in ClockTown redone in highres, although there are still a few missing. When I finish those, I'll post the pack. There's thousands of textures in the game, and it's VERY tedious, and requires a ton of patience. So if anyone is interested in seeing most of the game get done, please post - and I'll continue to work on them.

    Here are some shots... the first two are in high res, and the last one is the same as the 2nd one except regular mode, so you can compare. Also keep in mind, these images are large - so they are compressed, some of the detail is taken away.



    Cheers!
    Attached Thumbnails Attached Thumbnails 01.jpg   02.jpg   nodetail.jpg  
    ~ShizZy

    6Bit.net Emulation & Gaming | Forums
    Gekko GameCube Emulator


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  2. #2
    Zelda:Da Most Important Period
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    Dats wats up! Lookin Hot
    Keep it up!

  3. #3
    EmuTalk Member Liku's Avatar
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    Amazing, how are you going about retexturing them; Are you applying flitters to the previous ones, or redoing them from scratch? Or maybe a combination of both... either way it looks more beautiful than ever. Awesome job, good luck with this.

  4. #4
    EmuTalk Member
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    Very nice!

    Can we expect a pack any time soon?
    Well, shall we go?
    Pull on your trousers.
    What?
    Pull on your trousers.
    You want me to pull off me trousers?
    Pull ON your trousers.
    Oh, yes.
    Well, shall we go?
    Yes. Let's go.
    -Waiting for Godot

  5. #5
    Gekko Developer ShizZy's Avatar
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    Thanks! Maybe I can finish the Clocktown pack tonight, and release it. As for how I improve them, I use a number of filters as well as hand painting. Generally, I quadruple the dimensions - sharpen a number of times, do some pixelation to remove uneeded fuzz, sharpen again, add some slight noise, improve the contrast, and a number of times do touchups inbetween. Lots of work.
    ~ShizZy

    6Bit.net Emulation & Gaming | Forums
    Gekko GameCube Emulator

  6. #6
    EmuTalk Member Rastaman360's Avatar
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    Dec 2005
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    nice to see someone else working on this gr8 game, but either its the emu or your pack but the pic looks too blury.

    I was working on OoT untill my PC somehow lost ALL of my work and its was looking real good proper HD (as emulation/monitors are concerned)

  7. #7
    Emulation Fanatic EmuFan's Avatar
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    I´m sorry, it´s a nice try, but to me it seems that you have just sharpened the texture and screwed up a bit with the allignement. But keep up, i see a talent here

    If i ever disagree with you, it is not because i´m trying to be an asshole. It is just to tell you that you are wrong

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  8. #8
    EmuTalk Member
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    Do you think you could post some more before and after shots, Shizzy? I know this technique is generally looked down upon, as you've already seen that attitude been developped in the above post, however it would be interesting to compare the effects of such a technique and would help dispel the belief that it doesn't work too well.

  9. #9
    Emulation Fanatic EmuFan's Avatar
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    What attitude Vanit? I was just giving my opinion. I wasn´t being rude, i didn´t give him any sign of a negative attitude. I was just trying to be honest, you kind of hurted my feelings now..

    If i ever disagree with you, it is not because i´m trying to be an asshole. It is just to tell you that you are wrong

    ____________________
    Asus P6T Deluxe V2, X58, Socket-1366// Intel Core i7-950// Corsair Dominator 6 GB DHX+ DDR3// NVIDIA GeForce 275 GTX 896 MB (Going to upgrade)// HDD space: About 3.5 TB// Realtek High Definition Audio//Power supply: Unknown, but packing lots of shit// Custom built PC.


  10. #10
    EmuTalk Member
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    Saying 'nice try' and it looks like he 'just did X' portray a negative view imo. However, if you think I misread your post you have my apologies.

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