Unknownssj
New member
Hi, guys. First time posting here, but I'll get right to the point.
I've been trying to rip models from Majora's Mask using the stated programs, but I can't seem to get it to work right. Everything loads up fine, but when I capture, only the textures and shaders are taken out. A .3dr file is also created, though it's a mere 544Bytes, and only shows the directory path of the shaders and textures when opened up in notepad. This can't be right, can it? The time capturing takes is very minuscule, too (most had been about 2 seconds).
Also, I use Maya 2009, so I have the wavefront .obj option checked. However, no capture has yet to yield any .obj or mtl files.
I really need help here. If this ripping method doesn't pan out I'll have no idea what else to do, as I've already tried Lemmy's plugin, and that wouldn't capture either.
I've been trying to rip models from Majora's Mask using the stated programs, but I can't seem to get it to work right. Everything loads up fine, but when I capture, only the textures and shaders are taken out. A .3dr file is also created, though it's a mere 544Bytes, and only shows the directory path of the shaders and textures when opened up in notepad. This can't be right, can it? The time capturing takes is very minuscule, too (most had been about 2 seconds).
Also, I use Maya 2009, so I have the wavefront .obj option checked. However, no capture has yet to yield any .obj or mtl files.
I really need help here. If this ripping method doesn't pan out I'll have no idea what else to do, as I've already tried Lemmy's plugin, and that wouldn't capture either.