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July 15th, 2006, 01:20
#1
EmuTalk Member
Join Date: Jul 2006
Posts: 14
Mario Kart 64 Retexture (Downlaod Now!)
I've been editing other peoples textures for other games for quite sometime, and I think It's time I took on a project of my own
Retexturing Mario Kart 64.....
...
er... the tracks. and maybe some other stuff.
So I present....
Mazzocchi's (Almost) Complete Mario Kart 64 Retexture
Here Are My Goals-
Tracks:
Luigi Raceway- (Progress:
Complete !)
Previews:
1 ,
2 ,
3
MooMoo Farm- (Progress: 80%)
Previews:
1 ,
2 ,
3 ,
4
Koopa Troopa Beach- (Progress:
Complete !)
Previews:
1 ,
2 ,
3 ,
4 ,
5 ,
6
Kalimari Desert- (Progress: 98%)
Previews:
1 ,
2 ,
3 ,
4 ,
5
Toad's Turnpike- (Progress: 90%)
Previews:
1 ,
2 ,
3
Frappe Snowland- (Progress:
Complete !)
Previews:
1 ,
2
Choco Mountain- (Progress:
Complete !)
Previews:
1 ,
2 ,
3 ,
4 ,
5
Mario Raceway- (Progress: 0%)
Wario Stadium- (Progress: 0%)
Sherbet Land- (Progress: 0%)
Royal Raceway- (Progress: 0%)
Bowser's Castle- (Progress: 0%)
D.K's Jungle Parkway- (Progress: 0%)
Yoshi Valley- (Progress: 0%)
Banshee Boardwalk- (Progress: 0%)
Rainbow Road (My Personal Favorite)- (Progress:
70% )
Misc:
The Entire HUD- (Progress: 0%)
Item Icons- (Progress:
Complete !)
Previews:
1 ,
2 ,
3 ,
4 ,
5 ,
6 ,
7 ,
8 ,
9 ,
10 ,
11 ,
12 ,
13 ,
14 ,
15
The Items Themselves- (Progress: 0%)
Releases- Unzip to your Project 64 Directory (ex- C:\Program Files\Project 64)
Item Icon Pack
Luigi Raceway
Koopa Troopa Beach
Last edited by Mazzocchi : July 22nd, 2006 at 18:27 .
July 15th, 2006, 01:33
#2
Mankind Member
Join Date: Jun 2006
Location: Cáceres, Spain
Posts: 77
Images, images, images
Screenshots are always a good introduction to a HiRes textures project!
We won't sleep until you show some of your great stuff to us!
July 15th, 2006, 01:48
#3
EmuTalk Member
Join Date: Jul 2006
Posts: 14
Quote:
Originally Posted by NoeOM
Screenshots are always a good introduction to a HiRes textures project!
We won't sleep until you show some of your great stuff to us!
Hey, just as you posted that I updated first post with 3 previews of Luigi's Raceway!
(previews of the item icons coming up)
EDIT: 1st post updated with a preview of every item icon
Last edited by Mazzocchi : July 15th, 2006 at 01:58 .
July 15th, 2006, 07:31
#4
Vectrex Fanboy
Join Date: Oct 2005
Location: Pittsburgh, PA
Posts: 218
Any start is a good start, but the pack is looking very generic in it's early stages. Not bad though.
July 15th, 2006, 17:59
#5
EmuTalk Member
Join Date: Jul 2006
Posts: 14
Quote:
Originally Posted by Risio
Any start is a good start, but the pack is looking very generic in it's early stages. Not bad though.
how could I make it more unique?
July 15th, 2006, 19:42
#6
Vectrex Fanboy
Join Date: Oct 2005
Location: Pittsburgh, PA
Posts: 218
Well at first glance, it seems like you just applied Googled images as textures. Not saying that's what you did, as I'm sure you're better than than that. Eh, strike what I said, I'm sure this will end up really good, just keep with it!
July 16th, 2006, 23:15
#7
EmuTalk Member
Join Date: Jul 2006
Posts: 14
Updated 1st post with MooMoo Farm progress
July 20th, 2006, 01:25
#8
EmuTalk Member
Join Date: Jul 2006
Posts: 14
1st post updated with (Completed) Koopa Troopa Beach and my progress on Kalimari Desert
July 20th, 2006, 01:54
#9
EmuTalk Member
Join Date: May 2005
Location: Recife, Brazil
Posts: 11
It does like quite good, altough you have some contrast and tilling issues on the beach circuit.
July 20th, 2006, 02:23
#10
EmuTalk Member
Join Date: Jul 2006
Posts: 14
Quote:
Originally Posted by Leo111
It does like quite good, altough you have some contrast and tilling issues on the beach circuit.
where?
and how do I fix?
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