Version .006 - November 11, 2005
-Second and third floor of castle: Done.
-WET-DRY WORLD: Done.
-SNOWMAN'S LAND: Done.
-TALL, TALL MOUNTAIN: Done (minus the slide).
-TINY-HUGE ISLAND: Done.
-RAINBOW RIDE: Done.
These are not a segmented archive. Every time there's an update, you just need to download the new pack and extract it to your SUPER MARIO 64 folder (in whatever directery structure you see fit). Meaning if the last file in the attachments is 006 and that you got all of them, then next week you'd only have to get 007, and so-on and so-forth.
Included readme for more info.
Last edited by cloudscapes : November 11th, 2005 at 05:54.
Drug Free For Life: 98% of the teenage population has
tried drugs at least once. If you are one of the 2%
who hasn't, copy and paste this into your signature.
here's some textures that i'd like to be done the most, this work is very impressive...
The Mario lives counter and star count, i suspect they share number textures.
Mario himself is seen throughout the entire game, he could use a make-over
and don't forget the power bar! but i assume you plan to do these things
Anyway, this work is awesome, well done and its far better than I could ever do.
I agree, when i play it with the great new textures, the HUD always bothers me, if someone redid the that'd be great
--------------------
Specs:
Windows XP Pro SP2
3.2GHZ HT Pentium 4
1GB 3200 DDR memory Dual Channel
Gigabyte Mainboard
Geforce FX 5600 Ultra
DVD-RW DL Drive
DVD reader
Floppy Disk Drive
120GB 7200RPM Hard Drive
I stated in the rar's readme.txt that I've decided to wait for UI textures, especially since it looks like others are giving a crack at it (should of put the readme.txt i na more visible place for one thing). Although I might change my mind and fix what we see during gameplay.
ScottJC: Do you mean the little Mario in the upper-left corner or gameplay Mario? Aside from the sideburns, parts of the face and the 'M' on the hat, I can't really edit gameplay Mario as his body doesn't use textures.
I'll eventually fix his face for when we have those closeups.
Last edited by cloudscapes : February 27th, 2005 at 13:04.