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Old April 24th, 2004, 22:45   #1
Hacktarux
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Needs Tester For An Experimental Glide Wrapper
As you can see here:
http://www.emuxhaven.net/forum/index...topic=4533&hl=

i've written a little glide wrapper and i'm having a driver problem it seems. So if anyone would like to help, you can post the results on either emutalk or glide64 board.

I'd like to have a few people testing on video card similar to mine (gforce fx 5200). Don't forget to post the version of you driver.

Edit:
Link to the latest version of the wrapper (0.3.4) : http://www.emutalk.net/attachment.ph...chmentid=23836

Last edited by Hacktarux : April 10th, 2005 at 20:18.
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Old April 24th, 2004, 23:06   #2
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Just tried this out using:

Radeon 8500 128mb
Using Catalyst 3.10 drivers
Glide64 0.7

There are numerous error messages that appear (can be skipped and are expected). The screen you showed looks fine to me, however in game there are combiner errors and glitches abound.

Nice work though, hope you continue with this

Ignore the black box on the pic btw, I was watching a program in BSplayer at the time (thus it overlapped).
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Old April 25th, 2004, 01:08   #3
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Yes...Its a driver problem..
I have Geforce 5200 128MB
Glide 0.7

The color error comes while using Detonator 56.** & 53.**
But with old drivers 44.** & 41.** no error

Glitches ingame especially shadows of trees and Mario..
Nice project,Hacktarux...keep working..(I think if u get tooo bored u can make a Gc emulator man )
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Last edited by Pokemoner : April 25th, 2004 at 01:14.
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Old April 25th, 2004, 01:13   #4
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ouch.... i have tried various drivers but didn't try such old ones
It'd be interesting to know how it works on a geforce fx 5600 or +
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Old April 25th, 2004, 02:32   #5
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Doesn't work at all for me. I get a plugin exception after clicking out of some errors. Tried with both PJ64 and 1964. My card (Radeon 7500) probably uses too old a version of OpenGL (just a guess).
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Qun --> Klingon for God
Mang --> Klingon for Man
Qun + Mang = God's Man or Man of God
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Old April 25th, 2004, 04:09   #6
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Trotter showed me this thread. I have a GeForce FX5200. I keep my drivers pretty updated, and this won't work at all in PJ64 or 1964. I am just updating them again right now.
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Old April 25th, 2004, 06:40   #7
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I am having trouble getting the game not to lock up on me when I want to make a screenshot of the errors. Pretty much Mario's eyes are messed up and the words super mario 64 don't show properly. This is being tested on an fx5900u with the 56.64 drivers. Keep up the good work with your wrapper and maybe we can have a good substitute for evoodoo.
--------------------


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Old April 25th, 2004, 08:37   #8
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I get the same red text buddy.
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Old April 25th, 2004, 09:37   #9
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Quote:
Originally Posted by Mystic Gohan
I am having trouble getting the game not to lock up on me when I want to make a screenshot of the errors. Pretty much Mario's eyes are messed up and the words super mario 64 don't show properly. This is being tested on an fx5900u with the 56.64 drivers. Keep up the good work with your wrapper and maybe we can have a good substitute for evoodoo.
You didn't say how the select file screen looks like on your computer. Red or normal colors ?
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Old April 25th, 2004, 10:03   #10
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I get the red colours shown in Pokemoner's and khanmeister's screenshots with my FX 5600 using the 60.72 beta drivers. When you start a game you have to keep pressing OK in the error boxes to reach in-game, and the wrapper makes it look like the ground is fluidic! Love to see some progress on this one! It appears other games work well too (Ocarina of Time). Super!
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