i've written a little glide wrapper and i'm having a driver problem it seems. So if anyone would like to help, you can post the results on either emutalk or glide64 board.
I'd like to have a few people testing on video card similar to mine (gforce fx 5200). Don't forget to post the version of you driver.
Radeon 8500 128mb
Using Catalyst 3.10 drivers
Glide64 0.7
There are numerous error messages that appear (can be skipped and are expected). The screen you showed looks fine to me, however in game there are combiner errors and glitches abound.
Nice work though, hope you continue with this
Ignore the black box on the pic btw, I was watching a program in BSplayer at the time (thus it overlapped).
Last edited by Trotterwatch : April 24th, 2004 at 23:14.
Yes...Its a driver problem..
I have Geforce 5200 128MB
Glide 0.7
The color error comes while using Detonator 56.** & 53.**
But with old drivers 44.** & 41.** no error
Glitches ingame especially shadows of trees and Mario..
Nice project,Hacktarux...keep working..(I think if u get tooo bored u can make a Gc emulator man )
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Last edited by Pokemoner : April 25th, 2004 at 01:14.
Doesn't work at all for me. I get a plugin exception after clicking out of some errors. Tried with both PJ64 and 1964. My card (Radeon 7500) probably uses too old a version of OpenGL (just a guess).
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Qun --> Klingon for God
Mang --> Klingon for Man
Qun + Mang = God's Man or Man of God
Trotter showed me this thread. I have a GeForce FX5200. I keep my drivers pretty updated, and this won't work at all in PJ64 or 1964. I am just updating them again right now.
I am having trouble getting the game not to lock up on me when I want to make a screenshot of the errors. Pretty much Mario's eyes are messed up and the words super mario 64 don't show properly. This is being tested on an fx5900u with the 56.64 drivers. Keep up the good work with your wrapper and maybe we can have a good substitute for evoodoo.
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Desktop: AMD Phenom II x4 920 2.8ghz, 4 gigs DDR2 800 ram, 320gb hd, Sapphire Ati HD4870 1gig
I am having trouble getting the game not to lock up on me when I want to make a screenshot of the errors. Pretty much Mario's eyes are messed up and the words super mario 64 don't show properly. This is being tested on an fx5900u with the 56.64 drivers. Keep up the good work with your wrapper and maybe we can have a good substitute for evoodoo.
You didn't say how the select file screen looks like on your computer. Red or normal colors ?
I get the red colours shown in Pokemoner's and khanmeister's screenshots with my FX 5600 using the 60.72 beta drivers. When you start a game you have to keep pressing OK in the error boxes to reach in-game, and the wrapper makes it look like the ground is fluidic! Love to see some progress on this one! It appears other games work well too (Ocarina of Time). Super!