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  1. R

    I got Glide64 to work with the evoodo wrapper...

    ...but when I loaded up Paper Mario it was horribly bugged, it was constantly flickering, sprites would dissapear, and there would be boxes around a lot of sprites. Is there any way to fix this? My specs are: Intel Pentium III processor 450 MHz 256 MB of RAM Operating System: Windows XP...
  2. R

    Video Card probs with Glide64.

    Alright, I got the latest version of Glide64 and hack's wrapper, But I still get the following errors when starting Paper Mario: "your video card doesn't support GL_ARB_texture_env_combine extension", I hit okay, next comes "your video card does not support GL_ARB_multitexture extension"...
  3. R

    WTF?! I need help with Glide64 plugin.

    Okay I got the wrapper evoodo 3 and glide64 v 0.5, but I still get errors: When starting Paper Mario, it says "origin must be in upper left corner", I click okay, then it says "your video card doesn't support GL_ARB_texture_env_combine extension", I hit okay, next comes "your video card does...
  4. R

    *sigh* Direct64 gave me an error...

    When setting Direct64 as my video plugin, I get the following error when starting up a game (Paper Mario in this case, don't know if it matters): 80065C3C: Exception in emulation thread Can somebody please help me...I really want to get this plugin working as it may be the only one that works...
  5. R

    Some errors in 1964.

    First off, when I open it the following error comes up: The procedure entry poin DdEntry10 could not be located in the dynamic link library DDRAW.dll. Also, after I hit ok a bunch of times, I can play on the emulator, but when I am playing Paper Mario on Rice's Video Plugin 5.6.0 it freezes at...
  6. R

    I need a list of Rice's Deadalus graphics plugins...

    ...starting from 5.1.0 up to 5.2.0 and where I can find them, 5.1.0 is to slow for me and 5.2.0 is to fast/has errors.

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