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  1. G

    WWF no mercy - perfect on DaedalusD3D8 but...

    jabo's D3D 1.5 shows everything except for conversation text... black only, using DaedalusD3D8 pre rel 3, the conversation are displayed correctly, and other translucent effect are in place (like the menu purpleish box) and here comes the question, using Daedalus plug in, the in game display...
  2. G

    out of nowhere... graphic glitches

    almost 3 months that I have using 1964 without a problem... except saving in certain games but mainly I only played wwf no mercy, smash bros, and occasionally blast corps but 3 days ago, after a week not playing any kind of games, and doing some uninstalling of some programs and games, I happen...
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    can 1964 save at all??

    I'm using 0.8.0 pre release 2 bin, and still 1964 won't save on wwf no mercy or smash brothers, is it I have done something on the config menu? dunno, it saved just fine on project64, but playing no mercy or smash bros are much faster on 1964... such a dilematic prob for me :plain2:
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    can't save on wwf no mercy

    how? I'm turning on all that relates to saving data, mempak on, self-mod code, everything has been tried, why won't it save? 1964 problem? when creating a superstar, and saved them, the data shows it has been saved but when I go back to the opening menu and return to the data screen, there are...

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