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  1. White_Pointer

    Donkey Kong 64 emulation problem

    Well, since 1.5 has been released I've been playing DK64 and haven't had a problem with it at all, until now. Everything ran smoothly, the sound was good, and had no trouble passing areas. Until now. I've verified the rom and it is a good rom file. Currently I'm in the second area, Angry Aztec...
  2. White_Pointer

    Mario Kart 64 sound issues

    Well, when I was playing Mario Kart 64, I noticed that while you were playing the game (or while the demo was playing) the game tends to have a lot of trouble with the sound, especially in parts where there tends to be a lot of graphic activity going on. The music in particular jumps and...
  3. White_Pointer

    A Request to the programmers (if I may)

    I know you guys are hard at work, continually delaying the new release of Nemu to ensure the best compatibility when it is finally released. Well, I was wondering if I could game a "compatible game request", as it were. You are probably no doubt aware that NONE of the current N64 emulators can...
  4. White_Pointer

    KI:Gold - Any emulators run this properly?

    Alright, those of you who hang out in the Project 64 forum may have seen my thread about KI:Gold's compatibility with Project 64. Smiff's reply wasn't really the answer I wanted to hear - being that nothing could be done to fix the incredible slowness and graphic glitches in the emulation...
  5. White_Pointer

    KI:Gold problem

    Well, as you can see I have only just registered here, so I'm not sure whether this has already been asked. I've recently downloaded Project 64 v1.4 and so far I have been quite impressed with it's emulation. Definately the best N64 emulator I've ever used. So far, I only have one real problem...

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