View Full Version : Goldeneye 007 new problems
trippplet1
June 19th, 2002, 01:53
when I play goldeneye i use pj64 v1.4. beacause it works the best for my pc. After mission 4, everytime i save my game, i load it back up and the background is ok but the objects (enemies, my gun, boxes,crates,etc.) are black! How can i fix this?
specs:intel pentium 4 1.6 Ghz
32mb AGP 3d card
256 ram
windows xp:pj64:
Remote
June 19th, 2002, 02:05
Do you have an onboard AGP gfx card? It could be the cause of your problems...
trippplet1
June 19th, 2002, 02:14
how do i check?
trippplet1
June 19th, 2002, 07:15
is there any other way i can fix this?
2bzy4ne1
June 19th, 2002, 07:48
an easy way to check is to look at jabo's video plugin configuration.
trippplet1
June 19th, 2002, 09:53
yep mine is exactly alike, what now?
2bzy4ne1
June 19th, 2002, 10:41
can you post some pics of your problems?
trippplet1
June 19th, 2002, 10:55
how do i do make a screenshot?
2bzy4ne1
June 19th, 2002, 10:59
one way is to have it in windowed mode, then press alt+print screen then go to paint where you paste it then save it. I recommend to save it as a jpg format since bmp are too big sometimes.
trippplet1
June 19th, 2002, 12:13
I fixed the black textures, but then something else went wrong (if it aint one thing, its another)
2bzy4ne1
June 19th, 2002, 12:16
the black sky is a known problem in the 1.40 plugin. I think that i was able to fix some issues by switching to direct3d t&l hal.
2bzy4ne1
June 19th, 2002, 12:17
oops forgot to mention, switch to jabo's direct3d 1.30 plugin in order to fix stuff like the fog and the sky.
trippplet1
June 19th, 2002, 19:35
I want to thank you 2bzy4ne1 so much for taking the time to help me fix this problem. Thanks to you, Goldeneye works perfectly now. I appreciate your help greatly. Thanks again.
:pj64:
(success shot)
pj64er
June 19th, 2002, 20:20
it gets worse in some later levels. for me, the 1.4 gfx really goes funky at the surface level. See through buildings, color shifting terrain, barely visible enemies...the works!
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