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View Full Version : GlideHQ update and GlideHQ Hires Texture Checker



Gonetz
March 19th, 2009, 13:05
http://glide64.emuxhaven.net/

Remote
March 19th, 2009, 15:49
Someone should post this on emulation64.com as news :P

Sounds cool and nifty and updates and progress is always nice!

mode7
March 19th, 2009, 20:09
Great news I will try this our right away - and yes I AM careless ^^

Legend
March 20th, 2009, 04:41
Working good here so far!! Thanks for the update! Everyone from pack users to pack makers should definetely try G64 out! You'll find many advantages. There are cool things that only G64 allows you to do with your packs. From using alpha channel fully to being able to reload updated textures without leaving the game, to see you changes instantly, pretty neat. :naughty:

mode7
March 20th, 2009, 11:57
... to being able to reload updated textures without leaving the game....

How do you do that?

Legend
March 20th, 2009, 17:30
Taken from a sticky over on their forums:

GlideHQ. Fixes: Fixed texture dumping. Restrict texture compression to kick in only for realtime enhancers and hi-res texture packs. Paving way to support Linux.
Changes: string in config panel. "Texture dump" -> "Texture editing mode"
Addtions: hotkeys when in "Texture editing mode", "R" reloads hires textures from texture packs, "D" toggles texture dumps on/off.

http://www.emuxhaven.net/forums/showthread.php?t=6490

mode7
March 20th, 2009, 19:20
thx a lot