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UnaidedCoder
June 30th, 2007, 06:39
Ok, this is my first time retexturing an N64 game, which I have been working on for roughly two weeks casually now. Since this is the primary RICE forum, i should post the WIP progress here.

Screens:

http://img507.imageshack.us/img507/7663/starfoximage1wz3.th.jpg (http://img507.imageshack.us/my.php?image=starfoximage1wz3.jpg)http://img291.imageshack.us/img291/6259/starfoximage2it2.th.jpg (http://img291.imageshack.us/my.php?image=starfoximage2it2.jpg)http://img165.imageshack.us/img165/7776/starfoximage3rv0.th.jpg (http://img165.imageshack.us/my.php?image=starfoximage3rv0.jpg)http://img443.imageshack.us/img443/7111/starfoximage4tm0.th.jpg (http://img443.imageshack.us/my.php?image=starfoximage4tm0.jpg)http://img401.imageshack.us/img401/3274/starfoximage5ac8.th.jpg (http://img401.imageshack.us/my.php?image=starfoximage5ac8.jpg)http://img291.imageshack.us/img291/3382/starfoximage6eu4.th.jpg (http://img291.imageshack.us/my.php?image=starfoximage6eu4.jpg)http://img510.imageshack.us/img510/7379/starfoximage7qe6.th.jpg (http://img510.imageshack.us/my.php?image=starfoximage7qe6.jpg)

EDIT: http://www.fileplanet.com/178668/170000/fileinfo/Starfox-64-High-resolution-texture-pack?r=5

For those who don't wanna find the post deeper in the topic.

jmf145
June 30th, 2007, 06:59
nice, hope to see more

Im Bored
June 30th, 2007, 16:21
very nice!

Datadayne
June 30th, 2007, 16:47
wow, im impressed.

Torrean
June 30th, 2007, 17:42
Good luck, there are many textures in the game!

UnaidedCoder
June 30th, 2007, 18:04
95% of the game is finished. Pretty much every campagin level, most of the commchannels, the letters in the names (numbers will take no time) and some logos.

I'm not working on everything. there are some textures i am leaving unmodified for different reasons:

Accomplished/Complete/Level Name/Opeing logo: These are made of dozens of 1 pixel high textures each, that would need to be assembled, modified, broken down, and readded one by one. That would take forever.

Water and the solar boss: For some reason rice won't upload the modified textures of these animations, but will use the animation for the sun surface on solar. Probably the number of frames or something.

Dialogue text: 95 individual textures you can read fine, but i may hunt em all downlater. They were placed in the folders as they were used in game, obviously.

Some level textures: They won't dump, like some textures on corneria, sector z, and the floor of the bolse level. Gonna delete the dumped textures later and try getting them then cause they may be dumped but lost in the mass pile of textures somehow.

Also, I wish I had access to the models >_> anyone know of something to get the models out of the game?

Datadayne
July 1st, 2007, 00:30
when are you going to upload the pack? I would love to try it out.

darknior
July 1st, 2007, 03:26
Yes it is realy very impressive :D
I would love to try it out ...

UnaidedCoder
July 1st, 2007, 03:45
I'll release it upon completion. Releasing the wip now wouldn't accomplish much since it's almost done, but in fragments. Won't take much longer.

Anyone care to help me with my model extraction perdicament?

Datadayne
July 1st, 2007, 05:14
Model extraction cannot be done with rice video plugin. You will have to use Nemu64 (I believe) and lemD3D8.

UnaidedCoder
July 1st, 2007, 05:15
Thanks. i'll check em out.

Syphe D. Mar
July 1st, 2007, 05:22
Woah... I've been waiting for one for a long time now... :D Awesome. One thing that bugs me is that General Pepper looks too much like he does in Assault, which is like... 10 years after Star Fox 64. Also, the three pilots I've seen looks a bit awkward, but that's just me. :)

Oh yeah, I think the water can be textured. I think someone attempted it showed a preview of the water. KerberK, I think.

And you're gonna remodel them too? Even neater. :D

UnaidedCoder
July 1st, 2007, 05:26
Know who? Cause I've also noticed that rice dumps an OBSCENE amount of water textures, FAR more than the game implements (several hundred frames my ass). That may be the problem.

It can;t involve my batch automate cause the solar "water" came out just fine.

Syphe D. Mar
July 1st, 2007, 05:57
http://emutalk.net/showthread.php?t=36664&highlight=Star+Fox

Well, I said it's possible, but I'm not sure if it's practical. He skipped the skies too, but maybe the water also took him quite awhile. XD

UnaidedCoder
July 1st, 2007, 19:51
Sorry guys, gonna have to wait another day. Too many things came up today for me to worry about :(

UnaidedCoder
July 3rd, 2007, 03:23
I'm going to release what i got done so far hopefully within half an hour (been takcling some graphical errors for a good bit of the day). Shoudl i just edit the first post with the link or make a new topic?

Datadayne
July 3rd, 2007, 04:05
Just upload it in your next post.

UnaidedCoder
July 3rd, 2007, 04:37
Enjoy!

http://www.fileplanet.com/178668/170000/fileinfo/Starfox-64-High-resolution-texture-pack?r=5

Still a wip, as you will see some textures still missing.

Datadayne
July 3rd, 2007, 05:24
nice, im downloading right now.

Datadayne
July 3rd, 2007, 14:42
DUDE!!

Your pack is crazy. Did you really make them all? They look very professional. Good job.

UnaidedCoder
July 6th, 2007, 03:32
I have a request for people interested in this pack:

I want someone else to try and get the textures for the characters z and v of the thick text used in names and initials. i cannot get them for whatever reason. Similarly, I cannot retrieve the numeric characters of the same style used for the numbers in timers and scores on the stats page.

Hopefully someone else will have more success dumping them.

Luzifer
July 6th, 2007, 20:08
So great Pack....wow good reason to play that game again....:bouncy:

Saisuke
July 7th, 2007, 23:28
VERY great, so awesome, and I love starfox, so all cookies go to you.

stormin1013
August 4th, 2007, 21:33
I cant get it from fileplanet. It wont download. Is there a different way to get it. :(

Innocent Hawk
August 17th, 2007, 06:24
Incredible. Absolutely amazing work UnaidedCoder. One of my all-time favorite games is now better than ever! Although I noticed a few things missing and unchanged, there was still plenty changed to make it well worth the download (I hope you can figure out a way to dump those textures you were having trouble with).

I plan to work on finishing some old retexturing work on SSB (if I can learn how to texture dump and get all the textures working and stuff), but afterwards I may help you get those missing textures for this pack.

Terranigma
August 17th, 2007, 23:17
First of all, it looks amazing!

Now, I can't stop laughing at Peppy. His eyes looks so wrong. He looks like he's hopped up on something.

CDClock
September 10th, 2007, 03:22
This pack is absolutely stunning. The textures are amazing. Good job!

Draconicus
September 12th, 2007, 09:21
Wow. Great job by the look of the screenshots. I should note that the shadows on Falco's face look a bit off, though. You might want to consider remaking those textures in future releases. Overall it's really great. The one bit stands out, is all.
I will certainly have to try this out when I get the chance.

EdzillA
September 14th, 2007, 14:48
Good Work !!!!!!!!!!!!

clarky2o2o
September 24th, 2007, 19:38
great work.

is this retexturing still being done.

Im trying to create an "alternate" graphics pack based on your hi res textures.

http://i185.photobucket.com/albums/x106/honey5960/b4andafter.jpg

http://i185.photobucket.com/albums/x106/honey5960/STARFOX64-12.jpg

i was baseing my idea on "mirror" universe's (where everyone that has a goatee and therefore evil.

what ive done so far is
Corneria at dusk (ala starfox snes)
Black and red arwings
a dirt coverd great fox
yellow lasers (low)
red laser (high)
changed cross hair.
some corneria building have lights on
retextured corneria road to look like standard us road (looks surprisingly good)

Fortuna (i think thats the planet i forgot) now has a desert surface rather than snow (why it was snow when its next to the sun i never understood)
some blue enemies are now red (they shared same texture as the arwing)

CDClock
September 28th, 2007, 03:49
That is hilarious and also looks quite cool.

Terranigma
September 28th, 2007, 22:10
That's actually a pretty cool idea. Good luck on the mirror universe thing.

clarky2o2o
September 30th, 2007, 06:45
Ive had to stop using my project (like after 3 days) due to the fact i cant log into windows xp/server 03 currently using Ubuntu once i figure out how to use rice (or similar) plugin that is capable and runs at a descent speed.

Edit 01/10/2007

restored windows xp (corrupted file system) so ill continue now.


also any ideas on what to to include/keep or change would be helpful

robotman5
September 30th, 2007, 17:48
Nice Editing!

Cybertronic
December 21st, 2007, 07:09
I dont like Peppy's avitar..... everything else is perfect!

Sirbrownie
April 12th, 2008, 12:46
HOLY CRAP!!!!

This pack us absolutly amazing. Its like im playing some updated version of the game by Nintendo!!

Good work dude. :satisfied

Driscol
April 12th, 2008, 13:32
plz dont bump.

Ebisumaru
April 15th, 2008, 08:08
Wow! What an admirable project to take on. Looks amazing. Much thanks UnaidedCoder.

Sparx
December 5th, 2008, 20:44
I just uploaded a video in 720p HD to show off Star Fox gameplay with this texture pack. Tell me what you think!
http://www.youtube.com/watch?v=g1wQ9-N3uxY

For those who insist on the best quality, and who really want to see the textures in their true glory, here's a link to the video unblemished by YouTube:
http://rapidshare.com/files/170597136/Star_Fox_-_Corneria_720p.mov

Rewind
December 5th, 2008, 22:47
wow! good job!

death--droid
September 5th, 2009, 04:24
Very good job Unaided Coder. Not even sure if you still visit this forum since the last post is quite old.
I've made some additions to the pack like I've hq4xed all the letters :P

Syphe D. Mar
September 6th, 2009, 23:18
Oh? Got a link up? :)

imspecial
September 7th, 2009, 01:44
this is the link he originally posted (still works)

http://www.fileplanet.com/178668/download/Starfox-64-High-resolution-texture-pack