View Full Version : Diddy Kong Racing Project

December 13th, 2006, 22:08
I was trying to extract textures for Diddy Kong Racing, and one of the major ones in the game that bothers me is the tires on the cars. When it extracted textures, it created a texture for every position that the wheel was in. Is there a way to just edit the General Texture?

December 13th, 2006, 22:23
because the tires are not 3d models.
they are textures... its the same as in mario kart 64, but the whole kart and the player are textures.

December 14th, 2006, 04:11
thereīs allready an diddy kong racing project (i think itīs dead), maybe can help you

sir twitt
December 14th, 2006, 21:07
You could create a basic wheel in 3d and either render or do a screenshot of each position and superimpose the new wheels ontop of the old ones (for accuracy)