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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Diddy Kong Racing Project

cooldude

New member
I was trying to extract textures for Diddy Kong Racing, and one of the major ones in the game that bothers me is the tires on the cars. When it extracted textures, it created a texture for every position that the wheel was in. Is there a way to just edit the General Texture?
 

Vinilipe

Brazillian EmuTalk Member
nop...
because the tires are not 3d models.
they are textures... its the same as in mario kart 64, but the whole kart and the player are textures.
 

gandalf

Member ready to help
there´s allready an diddy kong racing project (i think it´s dead), maybe can help you
 

sir twitt

New member
You could create a basic wheel in 3d and either render or do a screenshot of each position and superimpose the new wheels ontop of the old ones (for accuracy)
 

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