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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

The Legend of Zelda: Substance

ash_link

New member
Messing around with hires images from Fer's and I want to mess up Zelda. SO I decide making LEGEND OF ZELDA: Substance. This project is for laughs and to practice my texture making skills. Enjoy! SCREENSHOTZ
 
OP
A

ash_link

New member
Couple of questions, before we get started in whatever.

1. How do you work with peices of a logo? (eg. The Zelda Logo being in seprate images.)

and

2. How do I dump textures? (Since I am editing off of Fer's hires Project)
 

The Dave

New member
When I do logos I rearrange the textures so I know which one goes in which order, if it's a big work I'll write a key in notepad so i can keep track. Then I put together all the images on one big canvas and create the main image with each layer being one texture. Then I do my work, and either select specific layers or cut the canvas size and paste it into the window of the right texture and save it.

To dump textures enable the dump textures option in the menu for Rice's plug-in. Then look in plugin/hi-res/THE LEGEND OF ZELDA/ for the textures.

What do you exactly plan on doing with this mod?
 
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A

ash_link

New member
The Dave said:
When I do logos I rearrange the textures so I know which one goes in which order, if it's a big work I'll write a key in notepad so i can keep track. Then I put together all the images on one big canvas and create the main image with each layer being one texture. Then I do my work, and either select specific layers or cut the canvas size and paste it into the window of the right texture and save it.

To dump textures enable the dump textures option in the menu for Rice's plug-in. Then look in plugin/hi-res/THE LEGEND OF ZELDA/ for the textures.

What do you exactly plan on doing with this mod?

OH! I see what you mean, get this huge Image, get the layers of each piece and piece it together.

In this mod, everything is not sane.
 

Tjalian

New member
Piece them all together, make sure they're in order, rename all the layers to match the PNG name. Then make a logo, and ctrl + click the individual layers to get the appropriate slices.

Hope that make sense :p
 

Tjalian

New member
Vanit said:
Tjalian, you just described exactly what I did to make my psd :p.

ash_link, lame.

Oh, LOL! I didn't really check the PSD, so I didn't know :p

Great minds think alike, eh? XD
 

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