PDA

View Full Version : I have a problem with ZeldaWW



ArgJuli
January 14th, 2006, 16:32
I have a problem with ZeldaWW....It works but ingame I have 2-3fps and the graphics are not like the images shown by others in the forum...I have many glitches and Link is a litle red.....I am using Dolphin Final 1.03 and my specs are Pentium 4 2,6Ghz Windows Xp Geforce4 Mx 440...What I have to do to solve this problem? Thanks...

Agozer
January 14th, 2006, 17:21
If I'm wrong, feel free to correct me.

That Geforce4 440 MX is not good enough of a card for emulation the GameCube, not by a long shot. Plus, it's "normal" that the game is slow.

ChaosCode
January 14th, 2006, 18:13
your video card must support PS 2.0 and that one does not.

GCFreak
January 14th, 2006, 18:22
Yeah like they said, your card does not support Pixel Shaders.

MAGNATE
January 14th, 2006, 18:28
I'm also having a lot of problems with Wind Waker. I get around 4 fps. I have Windows XP, 3.0 ghz, 1.5 GB Ram, Radeon 9600. I dunno if that card supports pixel shaders but this is what the game looks like:
http://img.photobucket.com/albums/v321/EmoryTimez/untitled.jpg

Agozer
January 14th, 2006, 18:37
IIRC, the Radeon 9600 doesn't support the required pixel shaders.

Clements
January 14th, 2006, 18:43
9600 does support SM2.0 which is what Dolphin requires, so that is most likely a driver problem, as it looks very reminiscent of a total lack of shader support. I'd suggest completely uninstalling the drivers you are using via Add/Remove Programs and using the latest Catalysts from ATi.com.

Check the 1.03 screenshot thread for WW shots so you know what it ought to look like.

Jack_White
January 16th, 2006, 17:59
My Dolphin just goes quackers whenever i try to start Wind Waker.. Any idea why? Does it matter if it's PAL or US version?

timmyhawky
January 17th, 2006, 14:58
what is the thing next to the hearts in ur shot, magnate???

Jack_White
January 17th, 2006, 15:42
It's a bird :P

Knuckles
January 17th, 2006, 16:59
by seeing this shot, you don't use the latest dolphin.... download it from the sticky up here.

timmyhawky
January 22nd, 2006, 17:21
huh,
but i heard dolphin needs still a pixel shader grafix card

Trotterwatch
January 22nd, 2006, 18:10
huh,
but i heard dolphin needs still a pixel shader grafix card

His 9600 does support Pixel Shaders though, hence the advice given.

timmyhawky
January 22nd, 2006, 18:12
sorry,
my english is 2 bad

Blacklord
January 22nd, 2006, 18:15
I think this fits in just fine... Does Intel extreme graphics for mobile 2 support the rquired pixel shaders?

Blacklord
January 22nd, 2006, 18:19
Piece of shit..... does it ever happen to double post and then delete 1 post and the both go??????
Anyway does intel extreme graphic for mobile 2 support the required pixel shaders?
WTF? i have to double post for my 1rst post to appear????

Trotterwatch
January 22nd, 2006, 18:19
No it doesn't I'm afraid. And your computer is the POS btw, your previous post still exists.

Blacklord
January 22nd, 2006, 18:21
It doesen't so i can't play Dolphin?

GCFreak
January 22nd, 2006, 18:38
My Dolphin just goes quackers whenever i try to start Wind Waker.. Any idea why? Does it matter if it's PAL or US version?

http://www.emutalk.net/dolphin/30999-shader-probs-dolphin-final-1-03-beta-fix.html

Blacklord
January 22nd, 2006, 19:05
but what about the Nvidia 5200? does it support the pixel shaders?
One more thing... What is POS(mentioned by trotterwatch)

Blacklord
January 22nd, 2006, 19:19
In spite of the alluring name, Extreme Graphics 2 is obsolete with its one pixel pipeline and two texture-mapping units (I won’t mention VIA or SiS today – their currently available integrated graphics cores are downright hopeless). It is like the long-forgotten TNT chipset from NVIDIA. Like the TNT, Extreme Graphics 2 has no hardware support of T&L as well as shaders.
Intel seemed to give little thought to that; Intel’s integrated chipsets never lose to their competitors in other capabilities, while high-performance integrated graphics must have been less interesting for the company.
Well at least it has other capabilities... At least my desktop has the Nvidia 5200 which seems to support the pixel shaders.

Falcon4ever
January 22nd, 2006, 19:20
I often test dolphin with my notebook (yes yes centrino platform) so also with the Intel Extreme Crap 2. But overall it performs ok....
So if i need to test games which needs these pixel shaders i just bootup my desktop and test them on my 9600 pro

Guru64
January 22nd, 2006, 19:36
but what about the Nvidia 5200? does it support the pixel shaders?I think it does, but it is a pretty bad card.

Agozer
January 22nd, 2006, 20:07
I think it does, but it is a pretty bad card.
Truth, although I don't think is supports PS2.0+.

GCFreak
January 22nd, 2006, 20:50
The GeForce FX 5200 does support pixel shaders 2.0, anyhing below it does not.

Clements
January 22nd, 2006, 21:07
Rather, the FX 5200 (and the entire FX series) supports PS2.0_a which is backwards compatible with PS1.4/PS.1.3/PS1.1.

Agozer
January 22nd, 2006, 21:36
The GeForce FX 5200 does support pixel shaders 2.0, anyhing below it does not.
Oh ok. Pixel Shader versions are backwards compatible, though.

EDIT: Looks like Clements was here first. Meh.

Blacklord
January 23rd, 2006, 12:29
Oh well but my desktop is pretty crappy...
Intel Pentium 4 CPU 1.60 GHz
512 MB of RAM
Microsoft Windows XP pro sv pack 2
And u don't even wanna see the bench(almost made me puke)
It's hardware was top of the league 4 years ago when we bought it. Oh well my old man is gonna get a 3000$ desktop as a prezent next christmas:D
I'm very serious... He got the nx9100(also 3000$) for xmas too.

gerkrt
January 25th, 2006, 16:16
I have a amd 64 3000+ 512 ram gforce 5700... it can work?

sorry, i havent seen the 3 page when i have written