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Dalthon
August 21st, 2005, 14:23
<ul><li>VDP2:<ul><li>increased speed
<li>added mosaic processing(now just for NBG0)
<li>added color offset function
<li>fixed some graphic glitches</ul><li>VDP1:<ul><li>increased speed
<li>fixed some graphic glitches</ul><li>SMPC:<ul><li>fixed a bug, input have been supported</ul><li>CDBLOCK:<ul><li>added IOCTL support
<li>added some commands</ul><li>DEBUGGER<ul><li>improved logging</ul><li>GUI:<ul><li>cleanup
<li>added a dialog to select drive
<li>show infomation in the client area
<li>added several accelerators
<li>now can capture a snapshot</ul></ul>
http://saturntv.consollection.com/

PsyMan
August 21st, 2005, 14:35
You're a bit late I'm afraid... Check this out: http://www.forum.consollection.com/index.php?&act=ST&f=17&t=264

Dalthon
August 21st, 2005, 15:22
only bit ;)

deathace
August 21st, 2005, 22:27
What games is it compatible with?

Dalthon
September 3rd, 2005, 15:25
rewritten the DMAC(just lever0, direct mode, read add byte 4, write add byte 4)
the logo animation displayed(but the speed is not fast)
http://saturntv.consollection.com/

Dalthon
September 4th, 2005, 19:07
I have optimized the speed of DMA(lever0 direct RAD4, WAD4) by using instruction movsd instead of mov. I found sse isn't faster than movsd, as it needs to decrease the counter manually and also needs to check if the counter has come down to zero.
http://www.forum.consollection.com/index.php?showtopic=264

Cyberman
September 5th, 2005, 00:33
Screen Shots are interesting. Looks like it runs the start up bios just fine.
Does this use the same style plugin's that Saturne' has? Or is that a whole ugly ball of wax? :D
I'm curious because I've been tempted to write a special CD-ROM plugin and wondered if and how many variants of plugin DLL's there were.
The concept for the plugin is actually quite simple, it acts just like a normal plugin would save it handles a small window to display information about the status and disk access. IE LBA reads MPEG movie playing etc. Displaying information about the disk is another feature I've been considering as well.

Ciao

Cyb

PsyMan
September 5th, 2005, 04:40
AFAIK only Satourne supports plugins right now (I'm sure that at least Saturnin will support the same plugin specs sooner or later). It would be better to contract Fabien (or Runik) if you want to write a plugin since the specs for the next Satourne version might be different...

Lord Darkstorm
September 9th, 2005, 13:42
VDP2:

.emulated RBG0, added color calcultions and color offset for it.

(but currently can't rotate, can't zoom, no mosaic processing for it, just cellmap, bitmap was not emulated.)


http://saturntv.consollection.com/

ZachB
September 12th, 2005, 17:25
So just out of curiousity, how many active Saturn emulators are the in development these days? It sure would be nice to see one really "break out" one of these days..

PsyMan
September 12th, 2005, 17:31
Hmm... That'll be 5; SSF and Satourne (the older ones), Saturnin (Satourne's cute little "brother"), Yabause (the open source one) and SaturnTV (the newcomer).

ZachB
September 12th, 2005, 17:35
Thanks, I will look all these up and take a gander

Borisz
September 13th, 2005, 10:10
Hmm... That'll be 5; SSF and Satourne (the older ones), Saturnin (Satourne's cute little "brother"), Yabause (the open source one) and SaturnTV (the newcomer).
Yeah, its a bit unfortunate that SSF and girigiri are the only useful ones out of all of em.

It's totally like the early megadrive scene, ssf being slow but more accurate (KGen) while girigiri is very fast but horrible (like Genecyst).

I'm still waiting for Steve Snake to make a saturn emu, no matter how unlikely is it...

PsyMan
September 13th, 2005, 11:55
Satourne also runs pretty fast (although you may experience problems configuring version 1.1) and Yabause shows some amazing progress (the Yabause site has pics of games running at about half the real speed).

Saturnin and SaturnTV might still be in early development but they advance as the time flows.

Edit: I somehow confused Snake with Snail. Snake created one of the best emulators for Sega systems. I made the mistake to confuse his name with the name of a person that doesn't deserved to be mentioned. Therefore I deleted my last *faulty* comment.

Cyberman
September 13th, 2005, 15:50
Satourne also runs pretty fast (although you may experience problems configuring version 1.1) and Yabause shows some amazing progress (the Yabause site has pics of games running at about half the real speed).

I've not seen Yabause but I've had my fun with Satourne. Maybe he should allow Satourne to be run by an external app that others can develope to handle the settings for games. The whole issue of emulating various games has always been how to tweak the settings so they work, and it always seems each game has different things they like. In any case I will have to see if I can get Satourne working under win2K hmmm. :D

Saturnin and SaturnTV might still be in early development but they advance as the time flows.
Saturnin ran on my 98 machine (which is now 2K) in fact it ran rather nicely. Didn't run a game but that's a minor thing :D

Regarding Snake... I'm not gonna say a positive word for him and his current "project" unless there's a difference in the compatibility, speed or accuracy of his "emulator" (and that excludes settings that can be added or changed through configuration files). Of course this is quite unlikely.
Despite the changes of Snake's "project" I'm entirely against messing up with commercial applications and this is not going to change.
Who is this Snake person? Or is this a dark secwet project that nuns shall pass?

Cyb

smcd
September 13th, 2005, 16:24
Just wondering if PsyMan got Snake and Snail mixed up :blink:

Snake: Kega Fusion and such

Snail: "Cassini"

Trotterwatch
September 13th, 2005, 16:33
I think he did, I googled for what Steve Snake had apparently started now and couldn't find anything :D

PsyMan
September 13th, 2005, 17:08
Dammit. I actually did mess up with the name :o
Was running Kega while writing the above post and it somehow made me screw the post up. :P

Trotterwatch
September 13th, 2005, 17:17
lol, phew ;)

Borisz
September 13th, 2005, 21:05
Well, Satourne is fast and has (quite broken) sound, but its missing way too many stuff at the moment to be useful. In fact the only game I could get working on Satourne and nothing else was D-Xhird, and I'm sure I checked over hundreds of games. (And thats excluding checking them on ssf 0.07 as my comp has no SSE2)

Then again, it's supposed to have major improvements in the new version. We'll see. If it ever comes out that is.

(10$ says that Runik will come up ranting about that comment)

PsyMan
September 13th, 2005, 21:27
Thanks to some resources (aka Nice ppl that entrusted me their games for a while) I managed to try over 30 games with Satourne and all of them were playable on one of the Satourne versions since v1.0 with the normal or the debugger plugin. Some games (ie: Nights) that don't work on v1.1 do run on older Satourne versions.

The new version will have improvements (and it will be released sooner or later). You don't have to be sarcastic for a project just because you don't go well with its developer...
Either if you like it or not, Satourne is one of the most advanced Saturn emulators that are under development.

PS: Can I have the 20 bucks now?

Borisz
September 14th, 2005, 10:15
I never said that games don't work on it, only that there were 1 game in total that I could run ONLY on Satourne. The rest worked fine on either giri or ssf.

That "not going well" part was basically a) him stating on the main site that he accepts ideas from users on how to make it better b) I send my thoughts in an email c) he replyed with something like "fuck you, I ain't developing the emu to please you, I have a life" etc etc etc.

Seriously I have nothing against Satourne, but that was kinda harsh and discouraging.

PsyMan
September 14th, 2005, 12:49
Accepting ideas is different than accepting demands. If your mail had something like "I want the xxx, yyy and zzz support on the next version" almost every developer would give you the same answer.

However if you were willing to give a proper report of the problem(s) and your ideas to the author with a non-demanding way (by letting him uderstand that you want to help him) I'm sure that he would listen to you. :)

It was certainly your attitude that resulted in such a reply and instead of trying to make up and explain to him you decided to go mad...

soccerboi
September 17th, 2005, 19:42
yabause, saturntv, satourne, and ssf.

Yabause is really coming along, I am impressed with it.

Lord Darkstorm
September 26th, 2005, 00:34
Subleaf's updated his site:

23-09-2005

VDP2:

.implemented rotation of RBG0

.implemented zoom for NBG0, NBG1


24-09-2005
VDP2:

-Line Screen

.Implemented back screen(single color & each line color)

.Implemented line color screen(single color & each line color)

-RBG0

.Fixed a bug in coordinates calcultion of rotation