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snoops
May 8th, 2005, 19:06
For some reason, I'm having issues with the Rice plugin and my ATI Radeon 9700 Pro.

At times, I see
1) white lines between polygons
2) black lines on the screen
3) game awkwardness with the game slowing down but still staying at a high FPS

OpenGL fixes these issues but crashes after 30 seconds.

What are the ideal setting for my video card?

Cybertronic
May 8th, 2005, 19:21
Dude....

http://www.igda.org/partners/images/nvidia.jpg

Trotterwatch
May 8th, 2005, 19:24
Not at all helpful.....

With Rices ensure that SW T&L is selected in the settings when using Direct X and that you select the Pixel Shader combiner. For GL ensure the Fragment shader combiner is selected.

Hopefully that'll help.

Glenbo
May 8th, 2005, 19:29
well im runnin a radeon 9800 pro...and have no problems so it aint a ati thing...more like a bad driver thing...nvidea sucks btw...wouldnt touch it with a barge pole these days...ati is the card to have...and i can say that...cos im in the position to have either...ive tried top end cards of both...and ati is the way it was meant to be played.:)

Cybertronic
May 8th, 2005, 19:46
:getlost: Happy?

http://www.cdrinfo.com/Sections/Articles/Sources/doom_3/Images/carmack_id/Ati---logo.gif

Trotterwatch
May 8th, 2005, 19:49
Cybertronic - I advise you stop spamming....

Glenbo
May 9th, 2005, 00:44
lolol that was cool

fivefeet8
May 9th, 2005, 08:28
well im runnin a radeon 9800 pro...and have no problems so it aint a ati thing...more like a bad driver thing...nvidea sucks btw...wouldnt touch it with a barge pole these days...ati is the card to have...and i can say that...cos im in the position to have either...ive tried top end cards of both...and ati is the way it was meant to be played.:)

I'm quite happy with my Nvidia card. ;)

snoops
May 10th, 2005, 23:24
I found the source of my problem: 1964 seems to work a lot better with these new textures than Project 64.

Only thing: 1964 either runs too fast (without fps limit) or (with the fps limit) the sound pops and the frame rate is inconsistent. Can someone help me optimize 1964 for a highres OOT texture pack and a Radeon 9700?