TallgeeseIII
New member
would it be possible to force the game to load color indexed textures with different pallettes than the one that came with it, or to have your plugin dump a pallette file as well like a Photoshop Color Table .act or Microsoft Pallette .pal file? then modify that and have the game import the pallettes to use as well?
most of the best textures, especially in games like zelda where they're your main character, or mega man 64 where all the textures in the game are color indexed, are nearly impossible to modify due to the lack of color usage, any workaround you can think of would drastically improve the high resolution texture projects.
unless i'm mistaken about what ci texture's limitations are, i'm pretty sure this is what you meant.
most of the best textures, especially in games like zelda where they're your main character, or mega man 64 where all the textures in the game are color indexed, are nearly impossible to modify due to the lack of color usage, any workaround you can think of would drastically improve the high resolution texture projects.
unless i'm mistaken about what ci texture's limitations are, i'm pretty sure this is what you meant.