View Full Version : Project64 taking up 100% CPU
RebirthSeph
July 19th, 2004, 07:20
Just since a few minutes ago, Project64 has started taking a ton of CPU. It starts using more and more CPU every second that it is open. It went from 0% CPU to 100% CPU. (It was at 200,000 K Mem Usage)
What is wrong, and how do I fix it? It crashes my computer because of this.
RJARRRPCGP
July 19th, 2004, 07:37
That's normal when running a ROM. Another n00b :(.
RebirthSeph
July 19th, 2004, 07:48
Its never happened before though. Never.
Clements
July 19th, 2004, 08:35
That's normal when running a ROM. Another n00b :(.
Er... no, it isn't normal for a machine with a fast enough processor. It only takes 100% CPU on a slow computer or if the speed limiter is disabled then all available CPU power is used for FPS.
RebirthSeph
July 19th, 2004, 09:16
http://www.dbsaga.com/zeno/mem.JPG
(I don't want to post image here, its a little large)
My computer is 2.66Ghz
512 RAM
ggab
July 19th, 2004, 09:31
no problem, it's just 125 KB
RebirthSeph
July 19th, 2004, 09:34
Thats 81% of my CPU, and I didn't get a screenshot of 100%, because by then, pretty much the whole computer would have been frozen. I don't understand why its never done this, but now it is.
[EDIT] Wait, 125kb? Are you looking at the right one? Its the top process.
bcrew1375
July 19th, 2004, 10:41
Thats 81% of my CPU, and I didn't get a screenshot of 100%, because by then, pretty much the whole computer would have been frozen. I don't understand why its never done this, but now it is.
[EDIT] Wait, 125kb? Are you looking at the right one? Its the top process.
I believe he was referring to the image you linked. Though the dimensions are a little large.
mfarouk
July 19th, 2004, 17:04
Hey You may try what i say may solve the problem :P
sometimes when your Computer Crash the Value of cpu cache be disabled
then i think you should try to enable it from bios
you will find it as CPU cache l2
cooliscool
July 19th, 2004, 17:24
That's normal when running a ROM. Another n00b :(.
*sigh* Another n00b. :(
... even on my 1.8ghz p3, 100% cpu is never used at all times, like Clements said, only when the cpu is too slow to have any idle time from running the rom, or frame limit is off.
This is running with Jabo's Audio and Sync Game to Audio on. If you have Sync Game to Audio on, try pressing F4 to limit framerate (which will cut down on CPU usage).
RebirthSeph
July 19th, 2004, 19:56
I always have the game to have limit framerate. Its odd, it seems like a memory leak, or something, because the mem usage keeps going up.
RJARRRPCGP
July 20th, 2004, 03:14
Er... no, it isn't normal for a machine with a fast enough processor. It only takes 100% CPU on a slow computer or if the speed limiter is disabled then all available CPU power is used for FPS.
Well, for simple Nintendo64 games, you're right, but for most Rare games, that's normal.
Also, A Pentium 4 2.66 Ghz isn't as fast as an Athlon XP at 2.048 Ghz, likely because Pentium 4s, except for the expensive Pentium 4 EEs and maybe Pentium 4 Prescotts? have a measly 8 KB L1 cache!!!
I know, because I ran benchmarked my Athlon XP T-bred 2000+ processor OC'ed to 2.048 Ghz with Sandra 2004 and my Athlon XP at 2.048 Ghz is comparable to at least a Pentium 4 2.8 Ghz!
RJARRRPCGP
July 20th, 2004, 03:16
*sigh* Another n00b. :(
... even on my 1.8ghz p3, 100% cpu is never used at all times, like Clements said, only when the cpu is too slow to have any idle time from running the rom, or frame limit is off.
This is running with Jabo's Audio and Sync Game to Audio on. If you have Sync Game to Audio on, try pressing F4 to limit framerate (which will cut down on CPU usage).
Stop it. I hope this thread gets closed :(.
RadeonUser
July 20th, 2004, 03:37
I see no reason to lock this thread...
I find CPU usage goes pretty high when sync game to audio is turned on when using jabo's audio plugin -- which is probably done by design. You might consider looking around for another audio plugin if this is the problem...
If its not audio related then I'd go with what the others are saying... make sure fps limiter is on. Also double check your video plugin configuration and make sure its using the defaults. Well, that actually goes for everything... try and make sure PJ64 is running on its default settings, if you find memory usage and cpu usage stabilizes then either you modified something you "werent supposed to" or something got messed up (it happens).
Other than that, make sure your system is bug free (no virus, malware, adware, spyware, etc...), is loaded with the latest drivers (or what people recommend on these boards) and well... Keep us informed... We might not be able to help but we'll try. Well I cant really think of anything else, If I do I'll come by again... sometime :)
Oh yea, it helps to posts your computer's full specs, sometimes we can spot a problem just by looking at the specs.
RebirthSeph
July 20th, 2004, 03:54
FPS limiter on. No spyware adware or virus.
Dell Computer
Windows XP Home 2002, Service Pack 1
Pentium 4 2.66GHz
512 MB of RAM
NVIDIA GeForce FX 5200
Anything else?
Chris_W
July 20th, 2004, 14:12
FPS limiter on. No spyware adware or virus.
Dell Computer
Windows XP Home 2002, Service Pack 1
Pentium 4 2.66GHz
512 MB of RAM
NVIDIA GeForce FX 5200
Anything else?
I know this Sounds silly but....
Have you rebooted incase of Any Hangs in the Background like a p2p app or even a Zombie PJ or 1964 that arnt showing in the Proccess even an IM like Yahoo or Trillian can.
Also how about a good Old Fashioned Uninstall Folder Reg Keys Unreg ?
A Driver Update could have caused this and you need to reinstall a clean PJ.
Just food for thought i guess :)
sheik124
July 20th, 2004, 14:30
Dell Computer
i know this isn't helping, :P but thats your problem :whistling :yucky: eww dell
try downloading the newest drivers from nVidia.com for your GeForce, and getting DX9 if you don't already have it
RebirthSeph
July 20th, 2004, 19:20
I have every single update for this computer, heh. Windows, Drivers, etc. Yes, DX9 too.
And yes, I've rebooted. I think the problem may lie where that I have been using a new plugin lately. I don't know though, I'll have to remove it and find out.
cooliscool
July 20th, 2004, 19:47
Well, for simple Nintendo64 games, you're right, but for most Rare games, that's normal.
Also, A Pentium 4 2.66 Ghz isn't as fast as an Athlon XP at 2.048 Ghz, likely because Pentium 4s, except for the expensive Pentium 4 EEs and maybe Pentium 4 Prescotts? have a measly 8 KB L1 cache!!!
I know, because I ran benchmarked my Athlon XP T-bred 2000+ processor OC'ed to 2.048 Ghz with Sandra 2004 and my Athlon XP at 2.048 Ghz is comparable to at least a Pentium 4 2.8 Ghz!
It has NOTHING to do with L1 cache, it has to do with the fact that Athlons perform more operations per clock cycle that a Pentium 4 (similar case with Pentium 3, it performs more operations per clock cycle that a P4). That's why you don't see 3GHz Athlon XPs. Clock speed means jack shit to AMD, it's all about how the CPU performs, which isn't necesserily a bad thing.
I haven't seen a post you've made where you didn't post some bullcrap about how you think computer hardware works.. Call me flaming, whatever, give me a referral, whatever, but your posts rarely ever are correct.. wait, did I say rarely? I meant never. :)
Clements
July 20th, 2004, 19:59
Well, for simple Nintendo64 games, you're right, but for most Rare games, that's normal.
You said that it was normal when running a rom ("a" is the indefinite article, so it implies "any" in this context), when it clearly isn't, thus my contradiction. Higher requirement games like Goldeneye take more cycles, but they are in the minority, and even this game hardly taxes my CPU at all, in-game giving ~66% use. His CPU is not too much slower than mine in perfomance, and is probably faster than your overclocked TBred or whatever you have.
This guy is obviously getting 100% use with all games, this is not normal at all.
RebirthSeph
July 21st, 2004, 00:14
I think I fixed it. It appeared to be a video plugin, Glide64. On average now, it takes up about 60% CPU, but sometimes jumps to 80% once in a while. The problem I was worried about was it taking up more and more CPU over time, when open. Thats fixed, at least.
loopsider
July 21st, 2004, 01:37
I think I fixed it. It appeared to be a video plugin, Glide64. On average now, it takes up about 60% CPU, but sometimes jumps to 80% once in a while. The problem I was worried about was it taking up more and more CPU over time, when open. Thats fixed, at least.
good to hear that because i was going to say on my 1.8 ghz AMD i can open 3 instances of running goldeneye with a bit of audio crackling, indicating slowdown.
Sauron-Jin
July 23rd, 2004, 03:24
Hi, i have exactly the same problem, when i start any N64 rom with PJ64 it becomes slower on every second, it begins at 60 fps, then ~40, then ~20, then ~7, then ~1.3567, etc, and CPU consumption is growing at the same time to almost hang my computer, i have sound disabled and all options are defaults, this problem appears on every video plugin i have tried, TR64 and Jabo's (in Jabo i cannot get video output, all screen remains in black, but the slowdown is still there) I cannot use Rice Video plugins because of the "cannot initialize Dx shit" bug. I will try Glide64 to see what happens, but i have not much hope, i have already migrated to 1964, i'm only posting to show there is something on "new" computers that makes PJ64 completely useless :yucky:
My specs:
WinXP sp1
AMD Athlon 2800+
Asus A7N8X (Nforce2)
512 MB DDR400
ATI Radeon 9600 XT 256MB
cooliscool
July 23rd, 2004, 03:26
Try updating your catalyst drivers. :)
-Shadow-
July 23rd, 2004, 04:03
That's normal when running a ROM. Another n00b :(.
Guys who are throwing around with "nub" are in most cases nubs themselves...
That isnt normal ! The emu takes only around 33% CPU power on my machine , except for the High performance Games , they got around 66% CPU usage ( Goldeneye , PD ) .
But this framerate drop can be forced by using azimers audio ( 80 % CPU usage ! ) Look at the screens as a proof... Some are taken with 1964 , but the result is the same in PJ64 , anyways...
And i don't think that the emu will take THAT much more CPU power to Pump his CPU load up to 100%
And it's not normal when the CPU load is so high with ANY games .
The third screen is Rakuga kids with Azimer's , in other games azimer's "only" takes around 40% CPU load .
And say... what are those "rare games" that are using 100% CPU load ?!
I haven't seen a post you've made where you didn't post some bullcrap about how you think computer hardware works.. Call me flaming, whatever, give me a referral, whatever, but your posts rarely ever are correct.. wait, did I say rarely? I meant never.
Yeah , if there is something , that can be related in ANY way with Hardware RJA comes around and posts something like you mentioned...
:naughty: :naughty: :naughty: :naughty: :naughty: :naughty: :naughty: :naughty:
Nothing to add :D
xamenus
July 23rd, 2004, 20:35
My GoldenEye rom takes up 100% CPU. But as a gamer, this doesn't bother me since I own the game for the real N64. But as an emulation fanatic, I wouldn't mind seeing it fixed. Usually the game runs at about 45 FPS, but it does get at full speed sometimes when less CPU power is needed. It slows down to about 40 FPS on the file select menu, don't know why though. I'm currently using DirectX 8.1, but I'm downloading 9.0b right now. (I used to have 9.0b, but I formatted my harddrive and so it's back to 8.1)
RJARRRPCGP
July 23rd, 2004, 20:49
I'm not "RJASTFU".
Trotterwatch
July 23rd, 2004, 20:53
LOL, guess that was just him doing some wishful thinking :)
-Shadow-
July 23rd, 2004, 21:02
I'm not "RJASTFU".
Jeah , I know , your name is something that starts with "RJA"... But i can't really learn by heart your full name ! And I'm too lazy to copy + paste... Ok , my name is written in 1337 , but its kinda readable and understandable IMO
I've written the name in 1337 , because all good names i wanted to take were already regged :( But i think in your regging year ( 2001 ) I think there were just enough names free to get a "normal" name :D
/edit : Huh ? why has your regging year changed ?!
LOL, guess that was just him doing some wishful thinking
:naughty:
How about closing this thread ?! It's only a spam thread in my eyes , and Rebirthseph's problem has been fixed already...
Trotterwatch
July 23rd, 2004, 21:03
How about asking a mod of the PJ64 forum to do it instead h3adjacka$$! (jk that btw)
-Shadow-
July 23rd, 2004, 21:09
How about asking a mod of the PJ64 forum to do it instead h3adjacka$$! (jk that btw)
Umm... I didn't understand it right . Did you mean MY name , or the name of this thread ? And what do you mean with JK ?
Clements
July 23rd, 2004, 21:12
Sure, I'll do it! :P
[/Ricky Winterborn]
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