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View Full Version : some real n64 mario64 mario's head screenshots



blight
November 11th, 2003, 00:18
if you work on a plugin or have never seen this game which i doubt - there you go :P

sheik124
November 11th, 2003, 00:44
EDIT: I apologize for my rude statements, sorry if i bothered anyone

Trotterwatch
November 11th, 2003, 00:55
sheik124, curb your attitude NOW. This is actually a very helpful thread for some people. Certainly more helpful than your childish attitude.

blight
November 11th, 2003, 02:53
hacktarux, author of an n64 emu has requested these shots - and orkin might like them as well - dunno

edit: oh wow you know how to use windows xp *click*click* let's clap for the troll shall we

Zuzma
November 29th, 2003, 07:39
Nice shots blight! Here's another one :cool:

Shinji
January 13th, 2004, 11:48
That first pic of yours suffers from interlacing problems, so you may wanna look into finding a way to correct that. ^.^

Gonetz
January 13th, 2004, 12:59
blight, could you make a screen shot with this effect, please?

blight
January 13th, 2004, 16:39
Let's see if i still know where this was :)
*starts n64*

ok... it took me like 1/2 - 1 hour to find that place *lol*
i have taken shots of the blue cap and of the blue/green merged... To me it looks like alpha blended, alpha dithered (this is the effect of making alpha with a few totally transparent pixels in the texture, right?) textures... The "holes" in mario (which make him transparent) aren't constant but look like generated from noise on my real n64... i hope these shots help you a little :)

blight
January 13th, 2004, 16:40
a few more...

HTH

Gonetz
January 14th, 2004, 07:59
Thanks!

Hyper190
January 14th, 2004, 19:57
those screenshots are blurry as hell!!
is it sopposed to be like that on real n64

2fast4u
January 14th, 2004, 20:02
looks like taken using a composite cable..i dunno if theres rgb cables for the n64 at all tho.

Zuzma
January 14th, 2004, 21:53
For some reason the invisible cap effect sorta reminded me of the 2D invisible effect on the demons in doom.

blight
January 15th, 2004, 01:36
yes, it is composite - i only have composite in on my tv-card :P
+ it's interlaced (but that shouldn't matter when the image doesn't change between the frame grabbed and the frame before or after it :))

Zilla
January 15th, 2004, 19:19
If you're taking these screenshots in Linux, use TvTime (http://tvtime.sourceforge.net/).

You'll get much better quality images. :)

2fast4u
January 15th, 2004, 19:22
yes, it is composite - i only have composite in on my tv-card :P

figured, judging by the quality ;)

The Khan Artist
January 15th, 2004, 19:41
If you're taking these screenshots in Linux, use TvTime (http://tvtime.sourceforge.net/).

You'll get much better quality images. :)

Wow, looks like just what the doctor ordered. From the Why use tvtime (http://tvtime.sourceforge.net/why.html) page:


Console games never looked better

Ultimate fine-tuning for video game consoles. Experience GT3 on the PS2 in 16:9 mode or tune Mario64 for progressive output. With any system, now you're playing with power!.

Coincidence? Ot not? :D

BTW, Zilla, in your sig it says glN64 0.6.1. Is that a typo, or are you a beta tester?