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View Full Version : General N64 Emulation Discussion



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  1. Best way to play Banjo Tooie?
  2. Speedhacks for N64 emulation
  3. So close to perfect
  4. Question about Animal Forest
  5. New version of True Reality released
  6. So what are the top N64 emulators IYO?
  7. Gonetz released a Glide64 for widescreen monitors
  8. Extracting 3D models
  9. Anyone know anything about making sound plugins?
  10. LUA-based N64 emulator
  11. Urgh 3d8..
  12. homebrew roms
  13. some newbie questions
  14. Does I can use Wii VC saves on my PC?
  15. Game launcher?
  16. Fast LLE?
  17. N64 ROM Header
  18. Unable to find hidden fairy in Majora's Mask
  19. Doubutsu No Mori
  20. Question
  21. Hi-res packs. What? And have some bugs or not-compatiblity?
  22. What N64 Emu runs best on these specs?
  23. Why do emulated N64 Games still look different than on real N64?
  24. minor paper mario problem
  25. need help with oot debug rom
  26. utility of time 0.83.3 problem
  27. Use mouse in pj64?
  28. Wwf wrestlemania 2000 and no mercy mods
  29. Emulators for the N64?
  30. 64DD Emulation
  31. Can't Levitate with Gameshark
  32. I want to install this...
  33. Translating Japanese N64 Games.
  34. Zelda: OOT - Hi Rez Texture Question
  35. Problem with GoodWindows
  36. N64 runs at about 100 MHz yet...
  37. Mario Party Trilogy
  38. using 2 mouse inputs/mice
  39. about N64 Virtual Pad
  40. extracting models from goldeneye
  41. corn 0.30 for windows xp
  42. What is the better emulator?
  43. The FRAPS failure applies to all 64emus
  44. Where are the boundaries in editing a ROM?
  45. DaedalusX64 for PSP Release Announcement
  46. Automatically Detecting ucodes?
  47. Nemu64 nmf to avi
  48. Animal Forest NES game problem
  49. Diddy Kong Racing (Adventure Two) not working on Surreal64
  50. Best Video Plugin for DK64
  51. Error "Executing from non-mapped space" "Failed to load Word"
  52. Per game controller config
  53. New Member
  54. Turok 2 Bloodpatch
  55. Luigi in SM64 Pictures
  56. Zelda Need help!!!
  57. Everything works fine - except one thing :(
  58. Difference between games origins/settings?
  59. Sound Rip Hex Code! Please help
  60. Music replacement for OoT - Could it work this way?
  61. Z64 <-> V64 conversion
  62. Help extracting N64 geometry
  63. Project 64 Vs 1964
  64. What do things like [!] and [b1] mean?
  65. "Obtaining" Majora's Mask
  66. Help Pokemon Staduim "I"
  67. Banjo-Tooie: [E], [U], or [A]?
  68. project64k crashing
  69. which emulator to get?
  70. Graphical problems in menus/inventories - any solutions?
  71. Rip audio from N64 roms?
  72. N64 emulation on Macs
  73. Super Mario 64: The Missing Stars
  74. Source or lib files for N64 audio plugins?
  75. Pseudo64
  76. help!
  77. Hacking Cruis'N World can it be done?
  78. Alternative Video Plugins
  79. USB Cord for controller?
  80. Glide64 'Napalm WX' Release 1
  81. Changing The Music in an N64 Rom?
  82. Jario 64 - New Open Source Java N64 Emulator
  83. New Emulation concept for N64
  84. MAJ/Djipi HUD gameshark code?
  85. rice plugin compilation issue
  86. zelda oct of time
  87. Sound import Capability - GoldenEye/Perfect Dark
  88. Rendering
  89. N64 on Xbox360!?
  90. Ripping N64 Models Help!
  91. Need Advice - Setting up a N64 LAN
  92. New Emulator Optimization
  93. project64
  94. Why Don't External Rippers Work?
  95. Pokemon Trading Problem.
  96. What are currently the best video plugins for N64?
  97. Artmoney and Mupen64
  98. N64 -> USB suggestions
  99. Ocarina Of Time Help!!!
  100. Where's the Banjo Tooie faq gone?
  101. New member, wanted to say hi
  102. N64 Frame Buffer
  103. lle based emulation
  104. HyperCam sound issue.
  105. Need some help emulating goldeneye properly (lfmao im serious..)
  106. Wireframe toggle hotkey? :(
  107. Real-Time Clock Access
  108. Whats The Best?
  109. Which emulator runs best on Windows 7?
  110. Keystroke Sensitivity
  111. Banjo Kazooie 60 fps xbox
  112. Merging Re-textures with the ROM
  113. What is the best emulator for netplay?
  114. pokemon trading
  115. Majorahs Mask Creepy ROM
  116. Any way to convert USF to sequenced (like MIDI) yet?
  117. The State of Nintendo 64 Emulation
  118. Music/SFX replacement with emulator hack (Mario 64)
  119. Resolution scaling to window size.
  120. World Driver Championship, Stunt Racer 64 and V-Rally
  121. Rip the "Voices"/"Patches"/Instruments from N64 ROMs?
  122. 64DD Resources in F-Zero X
  123. problem with Kirby Crystal Shards
  124. Surreal 64 CE - Development continues!
  125. Super Mario 64 Hack Pack
  126. Problems with Stunt Racer 64 searching for a solution
  127. Does emulating an N64 game let you boost its framerate?
  128. A question about HQ2x, HQ4x, HQ2xS, etc.
  129. Transfer Pak during Netplay
  130. how to edit text ocarina
  131. Where can i download a complete collection of N64 games/roms?
  132. Surreal64 CE B5.5 Released
  133. Contribute to the CBFD retexture project...
  134. N64 Sound Tool ripping
  135. zelda ocarina of time random freeze
  136. NJ 64 multiplayer
  137. Is there a way to remove these graphics elements?
  138. N64 PIF/CIC-NUS-6105 Algorithm Finally Reversed
  139. Incredibly responsive mouselook in perfect dark
  140. Glide64 Shadows OoT
  141. Castlevania 64 slowdowns.
  142. Mario Kart multiplayer Grand Prix?
  143. N64 Configuration List and Tutorials
  144. Designing an N64 rom?
  145. SDL Input Plugin
  146. Kirby 64 small glitch in level with a solution(can an admin put where it goes plz?ty)
  147. Ocarina of Time save file
  148. Anyone have problems With Vigilante 8 for P64?
  149. What japanease Translation projects would you love to see?
  150. Why Desha de Go doesn't like to be emulated
  151. Can anyone provide me with an OoT save file?
  152. Glide texture-dumping issues...
  153. ... a wrapper named 'zeckensack'...
  154. ... a contact to the pj64 1.7 developers...
  155. V-Rally Edition 99.z64 file EXTRACTED!!!
  156. help
  157. WOULD IT EVER BE POSSIBLE TO Create a Custom Multiplayer Ocarina of Time?
  158. Wake up! N64 emulation future is here. It's call overclock.
  159. general state of N64 emulation?
  160. Graphics Plugin question
  161. What's your setting?
  162. Essential Zelda OOT
  163. need help with super mario 64