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Why not Hi-Rez Geometry, now ?

KiP

New member
That would probably be a long way off, since I don't think anybody started working on such a project, but I'd like to know if there's any known way to dump 3D objects in the same way as textures are, right now.

Anybody feeling like dumping/re-modelling Mario64 worlds ? :p
 

Im Bored

lol@censors
Yeah but it isnt possible to re-insert them. Hi Rez geometry: Yea, I LAUGHED when i read that.

Check out orkins truform plug in pics; do a forum search or something.
 

N64Marin

New member
But can we sub-divide the geometry in emulator to make it more smooth?
And, if we can hack the ROM, find the geometric data? Can we replace them with high-detailed geometry?
 

Googol

Give me back my floppy face!
N64Marin said:
But can we sub-divide the geometry in emulator to make it more smooth?
As stated above, Orkin is already working on this with his ATI Truform adaptation he recently developed. It hasn't been released yet, though.

N64Marin said:
And, if we can hack the ROM, find the geometric data? Can we replace them with high-detailed geometry?
Also stated above, we can find and export the data, but not import/reinsert back in. However, there is an interesting thread about this in High Resolution Texture Projects - mainly on remodeling Zelda though.
 

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