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Which effects PJ64 more: Clockspeed or RAM?

namkcuR

New member
I have a 7-8 year old computer on which I would like to run some N64 emulation. The video card is Radeon 7000 series(I'm not sure off the top of my head the exact model, but I know it's 7000 series). The clockspeed is 512mhz(this computer was new in 98-99) running Windows XP, and the RAM is 384. Currently the computer is not fast enough to emulate N64 games effectively. However, I am seriously considering upgrading the RAM to 768MB. My question is, will this have a significant effect on the speed of the emulation or is 768MB RAM useless(for N64 emulation anyway) without a higher clockspeed? Which one has more of an effect on N64 emulation, the clockspeed or the RAM?
 

squall_leonhart

The Great Gunblade Wielder
no, Project 64 is heavily dependant on the CPU as Project64 is basically Emulating hardware via software, this is why a faster cpu is required then was present in the N64,. System Ram doesn't really effect project64 as it rarely ever uses more then 180mbs, (depends on the resolution used and if your using hi res texture packs)
 

Neally

Neally
CPU i have tried it with onboard and p64 works fine and still have aa 4X which is fair good on a 2.8. last year i tried to run it on a 450 with no success. I am wondering does p64 take advantage of duel core on only uses one.
 

squall_leonhart

The Great Gunblade Wielder
currently project 64 has issues with the timing used and dual core amd processors, this can be fixed by applying the timing patch amd have released
 

Poobah

New member
namkcuR said:
I have a 7-8 year old computer on which I would like to run some N64 emulation. The video card is Radeon 7000 series(I'm not sure off the top of my head the exact model, but I know it's 7000 series). The clockspeed is 512mhz(this computer was new in 98-99) running Windows XP, and the RAM is 384. Currently the computer is not fast enough to emulate N64 games effectively. However, I am seriously considering upgrading the RAM to 768MB. My question is, will this have a significant effect on the speed of the emulation or is 768MB RAM useless(for N64 emulation anyway) without a higher clockspeed? Which one has more of an effect on N64 emulation, the clockspeed or the RAM?
As has already been said, CPU performance is what you'll need for emulation. You should only need a RAM upgrade if you're getting a lot of HDD-thrashing while playing N64 games, but since you have an old computer it may be best to not upgrade at all and wait until you're ready to start fresh with a recent motherboard.
 

SeymourOmnis

New member
more speed = more processor power and nothing else.
Better effects/no graphic glitches = get a real video card.
Want to use the expansion pack in all games = 256MB of RAM is all what you need.
 

t0rek

Wilson's Friend
SeymourOmnis said:
oh, and, having "copy framebuffer to RDRAM" on without losing speed (at normal 60FPS) = get a PCI Express video card.

A PCI-E video card won't make any difference on that
 

Poobah

New member
SeymourOmnis said:
more speed = more processor power and nothing else.
Better effects/no graphic glitches = get a real video card.
Want to use the expansion pack in all games = 256MB of RAM is all what you need.
256MB is not enough for N64 emulation when using Windows XP.
 

squall_leonhart

The Great Gunblade Wielder
Poobah said:
256MB is not enough for N64 emulation when using Windows XP.

yes it is.

thats what the pagefile is for
when a full screen app is started anything in memory is shunted to the pagefile (including xp data).. thats why it takes so long to return to windows after playing games... and why when you have more memory it takes less time..
 

Doomulation

?????????????????????????
That is stupid and bad. You should NEVER page the Windows Kernal to the page file. There is an option to force that, as well. XP was not designed for that little ram. Or well, it was, it just doesn't like it. 512 is minimum for a good system, 1 GB is recommended. On Vista, 1 GB is minumum for a good system and 1+ GB is recommended.
The page file is bad.
 

squall_leonhart

The Great Gunblade Wielder
my pagefile is 1500mb due to the whole 1.5 x your current ram amount.

when im using a game it uses the entire 1gb and the pagefile is where XP goes...

and if your telling me that what works is stupid and bad, obviously you haven't learnt much about how windows works during memory intense gaming.

sure the bare basica are gunna be kept in main memory, but thats only the basic stuff.. like display drivers and sound driver etc... oly whats needed o run the game.
 

Doomulation

?????????????????????????
I know it is paged out, but the kernel should remain in memory. And little memory is a bad thing as it slows the whole system down. 512 is minimum for XP.
The "slow" problem when returning from a game shouldn't happen if you have enough RAM.
 

squall_leonhart

The Great Gunblade Wielder
thats why on systems with 256 mb it disables some of the eye candy :p

..but yeah i know... my ex's machine had 256 mb,.. and all this crap that loads at startup.. and they are like.. "wtf does it run so slow" :|
 

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