Hello! I'm using chankast_alpha_25, chankast_launch v1.6, and the latest version of Daemon Tools. I had everything working perfectly with my frontend (Mala) and then something changed, and I can't figure out what it could be...
If I manually mount an image in DTools, then launch Chankast, and got to RUN->START, the game launches and runs perfectly.
If I try to run chankast_launch from the command line, then here's what happens: the image will mount, then Chankast will launch. But it ignores the resolution and fullscreen properties in the chankast_launch ini file. It just opens up as a 640x480 window and doesn't autolaunch the game. If I manually go to RUN->START then it will load up ok in the window.
If I quit, then the image successfully unmounts. So it seems that chankast_launch is interacting with DTools just fine...
I tried copying my Chankast directory to another machine with an identical copy of DTools installed, and it works perfectly over there: images mount and games launch in fullscreen from the commandline. Unfortunately the computer where everything works is fast enough to test, but not fast enough to adequately run any DC games.
Any ideas would be greatly appreciated, as I was hoping to have the DC emulator working in time for a party I'm having this weekend, and I feel like I'm missing something obvious here...
Many thanks in advance!
If I manually mount an image in DTools, then launch Chankast, and got to RUN->START, the game launches and runs perfectly.
If I try to run chankast_launch from the command line, then here's what happens: the image will mount, then Chankast will launch. But it ignores the resolution and fullscreen properties in the chankast_launch ini file. It just opens up as a 640x480 window and doesn't autolaunch the game. If I manually go to RUN->START then it will load up ok in the window.
If I quit, then the image successfully unmounts. So it seems that chankast_launch is interacting with DTools just fine...
I tried copying my Chankast directory to another machine with an identical copy of DTools installed, and it works perfectly over there: images mount and games launch in fullscreen from the commandline. Unfortunately the computer where everything works is fast enough to test, but not fast enough to adequately run any DC games.
Any ideas would be greatly appreciated, as I was hoping to have the DC emulator working in time for a party I'm having this weekend, and I feel like I'm missing something obvious here...
Many thanks in advance!