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UltraHLE savefiles on project64???

sean7th

New member
Isn't there any way any POSSIBLE WAY
how i can use my old UltraHLE save files on
my project64? Since i have a geforce 2 MX i can't
use ultraHLE anymore but i have tons of savefiles
that i have saved playing games on UltraHle
and let me tell u they are PRECIOUS SAVE FILES!!

Especially RPGs like Zelda i really really want to
play it again using my old UltraHLE save file...i have
gone so far and i don't want to start the game all
over again...plz somebody help! anything that would make
the save files compatible to project 64..
Any help would be appreciated..Thanx
 
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sean7th

New member
Then can anyone give me a
savefile just b4 Link is about to collect the 6 medallions?
In my old save file i have collected the forest and
fire medallion...but i would really
appreciate any help. Thanx...
But i really think its a pity that the savefiles are not compatible between emulators..
 
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sean7th

New member
Thanx Smiff!

Belive me i have tried wrappers before to no good results
but i saw ur reply and decided to try again using your
support center's link.
As a result i tested out XGL200 and evoodoo but it
still didn't work...but GL2ideal1.6 worked perfectly
just like it used to work on my old computer with voodoo2 card!!
Also the wrapper emulated perfect fog! :cool:
(I have a Geforce 2MX)

Your site's image comparison results and detailed explanations
of the wrappers helped me out so much.
I believe it is really true that wrappers have enormous differences
with image quality and compatibility with different combinations of hardware.
B4 when i tried to use wrappers i have always
failed because i have configured it wrong or i just didn't know which was the right wrapper for my hardware.
Thanx to u, i can continue on my Zelda journey where i have left it before 1yr ago.
Thanx again! Your informative site is the BEST!!!
 
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