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Soundripping from SM64/disable background music

Crev

New member
Hello,
I hope, you guys can help me with my problem. And I hope, my english isn`t to bad, that you have problems to understand my crap.
I need some sounds out of super mario 64, I tried to rip them with a small programm called SRIP, but the success kept within a limit, not very much was ripped out of the game.
Then I tried to record the soundeffects with N023 Recorder (a free small sound capture programm, for those how want to know). Whatever, the damn backgroundmusic is the disruptive factor.
Could I disable anywise this backgroundmusic over a debug menu or something or can anyone say me an other possibility how I can get the soundeffects
(I need the sounds of the "8 red coins" for example), which I need?
 
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Janet Merai

TLOZ: Unicorns Lair Artist
A032D594 0001 Sound Display
A11EE0A8 FFFF Plays Music (SOUND EFFECTS OFF)
A11EE1A5 FFFF Dislove Sound Off
A11EE0B7 000F Water Sound Off
A032C96B DDD4 NES Sound
8132CCDE FFBA Static Sound
A032D598 0001 Debug Mode

That help?
 
OP
C

Crev

New member
Ok.. thats much better, but can you say me, where I can enter this codes by project 64? I know this only by 1964. But I thank you very much for this codes.

And with which version does it work? Only the American Versions?

äh the third one is the code to disable the bgm?^^
if not, I will find it in the debug mode, I hope..
 
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OP
C

Crev

New member
It works well, I found a gameshark code to disable the bgm, but I could need a code to disable "marios sounds" too ^^
 

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