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Sound laggin 'n stuff..

FaCe

New member
Yo sup..

Lets say I'm playing Mario 64..and when I jump or whatnot, the sound lags 1/2 sec-one second after the action done..plus..when I push start and go into the menu screen for Zelda:Ocarina of Time..when you goto the screen where you equip clothing/weapons onto Link..there is a big graphic glitch to the left, plus it takes awhile to get to get to the 'start' screen, about a sec. or two in Zelda..help me please..l8r.
 

Doomulation

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Lol, allnatural.
Okay, face, the sound-lagging is probably the sound-buffer or your specs. If you use Azimer's, you can goto sound-options and change. Post yóur specs, btw.

The graphic glitch is a know issue. Can be fixed by "copy buffers" in the frame buffer options, but this will cause a BIG slowdown!

And last, the submeny delay is also a problem. Try to press F4 when loading to make it go faster, and re-press F4 when inside the sub-screen.
 
OP
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FaCe

New member
Hmm..

When I put it on the other sound mode..no sound comes out, so I can't change the buffer rate..I'm at work so I'll have to try all this when I get home, and my specs are listed..peace.
 
OP
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FaCe

New member
Nope..same deal..eh...emulation is never right :( There is always an error, one way or another..anywho..any suggestions?
 

Doomulation

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Well... makes sure the VI's go up to ~50-60, or there will be sound lagging. BTW, what sound-plugin do you use?
 

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