squall_leonhart
The Great Gunblade Wielder
Here are some Pics from the latest Jabo D3D8 plugin
Firstly, Pokemon Snap - WITH WORKING FRAME BUFFER EFFECTS
thats right people, you no longer have to enable copy frame buffer to rdram, which means it no longer copies unecessary framebuffer content causing the massive slowdown it used to.
sadly, this doesn't fix the photo triggered events (the reticle is supposed to go red)
and now onto Jet Force Gemini - with working lights
as you can see in this pic, the door lights are green and the droids lights are off, and yes, they do go blue when he is enabled
i suppose i'll post some more images when i find some more things fixed...
(note mod's, i had Jabo's permission)
Firstly, Pokemon Snap - WITH WORKING FRAME BUFFER EFFECTS
thats right people, you no longer have to enable copy frame buffer to rdram, which means it no longer copies unecessary framebuffer content causing the massive slowdown it used to.

sadly, this doesn't fix the photo triggered events (the reticle is supposed to go red)
and now onto Jet Force Gemini - with working lights
as you can see in this pic, the door lights are green and the droids lights are off, and yes, they do go blue when he is enabled

i suppose i'll post some more images when i find some more things fixed...
(note mod's, i had Jabo's permission)
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