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Snap Shot problem...

kevinkim

New member
Snap Shot problem in Pokemon Stadium

Hello...
It's my first post here :)

My daughter's enjoyed very much with Pokemon Stadium.
There is "Snap Shot" to capture images from Pokemons.
But... the image page is not properly working like the below image.

http://www.okfoto.co.kr/storage/43980/2003100920462316.jpg

I use Project 1.5 version, and video plug-in is 'Jabo's Direct3D6 1.5' and my video card is "GeForce4MX440 (DirectX 9.0/Windows XP)...

Do I have to change video plug-in or setting?
I would appreciate if you could give me some information...

Cheers,
 
Last edited:
Delete or rename the RSP.dll in the PJ64-dir and
d.ownload Mupen 0.3.1 (from the download-section). Now copy the mupen RSP-dll from the plugin-dir to the PJ64 plugin-dir and rename it into RSP.dll and voila, fixed!
 
OP
K

kevinkim

New member
mightyrocket said:
Delete or rename the RSP.dll in the PJ64-dir and
d.ownload Mupen 0.3.1 (from the download-section). Now copy the mupen RSP-dll from the plugin-dir to the PJ64 plugin-dir and rename it into RSP.dll and voila, fixed!

First of all, thanks a lot...
I did what you wrote...
(1) download Mupen 0.3.1 (for Windows version)
(2) run mupen0.3.1.exe
(3) delete RSP.dll @ PJ64\Plugin folder.
(4) copy mupen64_rsp_hle.dll @ Mupen\Plugin folder to PJ64\Plugin folder
(5) rename it into RSP.dll

But... when I open the Pokemon Stadium.rom, it say an error and no play game at all.
error image: http://www.okfoto.co.kr/storage/43980/2003101001123975.jpg

Do I miss something? or...... :(

Windwos XP / GeForce 4MX / DirectX 9.0 / Project64 1.5

Cheers,
 

Doomulation

?????????????????????????
I don't think you should switch that dll-file. Try restoring it and get this to make it work :)
You need another plugin called Glide64. And also download eVoodoo.
They can be found in the downloads section at the bottom of the main page here. Unzip the plugin to pj-folder\plugin and the evoodoo to pj-folder.

Start pj and select glide64 as your plugin and the game should work. Refer to the readme for more instructions (glide64's readme)
 

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