I have absolutely no idea how to fix this problem, having tweaked my settings around and found no solution. I did not used to have this problem, just since I re-installed winXP (w/ same prob in LongHorn...). I'm not sure if there's some simple fix for this, or if I drew the short straw. I'm using an NVidia card, if that makes a huge difference (I hear their drivers hate basically every EMU plugin known to man).
Oh yeah: yes, it's a Project64 pic, but that' not the issue; 1964 does the same thing.
After turning off fog, only to find that it had nothing to do with the fog, I have to assume it was either some polys not being loaded, or more likely, some textures not being applied to certain polys.
Zelda used to run pretty smoothly and happily before, and I'm wondering if anyone else has had weird, yet crappy, results like this, possibly from the newest Nvidi drivers?
There's about 10thousand more examples as I play through, but I'll spare you the screenshots other than these 4. Suffice it to say, something crappy is occuring.
Oh yeah: yes, it's a Project64 pic, but that' not the issue; 1964 does the same thing.
After turning off fog, only to find that it had nothing to do with the fog, I have to assume it was either some polys not being loaded, or more likely, some textures not being applied to certain polys.
Zelda used to run pretty smoothly and happily before, and I'm wondering if anyone else has had weird, yet crappy, results like this, possibly from the newest Nvidi drivers?
There's about 10thousand more examples as I play through, but I'll spare you the screenshots other than these 4. Suffice it to say, something crappy is occuring.
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