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Rice 6 error

copious

New member
Currently installed and working PJ64 with the default plugins. I also have Directx9

When I use RICE 6.1 the games launch correctly once then on reboot I get the following errors forcing me back to the default plugins.

error1:Can not initalize DX6, check your Direct settings

error2:not enough memory

error3:error to start video

errror4:runtime error

Any pointers would be great because this plugin looks great for everyone but me.
 
OP
C

copious

New member
RADEON ATI 9700
CPU INTEL P4 2.0
512 MB

The strange thing is that if I reinstall the plugin works for one game one time the errors only start after ending that game then restarting. They continue regardless of a system reboot or not.
 

RJARRRPCGP

The Rocking PC Wiz
Delete the registry entries for Rice's video plugin, then reconfigure Rice's video plugin. If that don't fix the problem, delete the video plugin file and video plugin configuration file then re-extract them to the \Program Files\1964\099\Plugin folder.

The next solution listed is only if:

1. Fails the DirectX diagnostic utility Direct3D test or the DirectX diagnostic utility complains about problems with a DirectX file.

2. Rice Video fails to initialize no matter what setting you try.

3. Audio plugins fail to initialize no matter what setting you try.



If reinstalling Rice's video plugin don't solve the problem, then the solution for fixing the problem is unknown except to reformat the HDD, reinstall Windows then install the drivers in the EXACT order listed:

1. The chipset drivers.

2. DirectX 9x

3. The Catalyst drivers.
 
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Trotterwatch

Active member
RJARRRPCGP > STOP RECOMMENDING PEOPLE REFORMAT BEFORE TRYING TO FIX THE PROBLEM BEFOREHAND................ calming down.....At the very least please change your user title, it's wildly innaccurate.


Ok, Copious do any other versions of Rices plugin work? Worth deleting any older entries for Rices plugin in the registry too (there are some uninstall scripts I can direct you to later if needs be).

Try changing modes OpenGL with Fragment shader should work fine.

Sure there is a solution for this other than the notion that you should reformat.
 
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OP
C

copious

New member
I tried OpenGL and got a blank screen. I couldn't find the FRAGMENT SHADER option.

I did go through the registry and remove all the ric enties and then restart again it worked once then failed with the above errors.
 

Kimmen

The One and Only
Having the exact same problem!
Starting pj64, load a rom: then in the left bottom border: "rom loading, 25%"etc.. when at 100% and directx-init, then follwoing error appears:

error1:Can not initalize DX8, check your Direct settings
(in the lower bottom border it stands: "try again without FSAA" but I haven't even enabled anti-al.) (coupius seems to get "Can not initalize DX6".. i get Can not initalize DX8)

error2:not enough memory

error3:error to start video

errror4:runtime error

It is the same with earlier versions of Rice, 6.1.0b, 6.0.0c.. I now use RiceVideo6.1.1beta2 but with the same results.

Of course PJ64 works as a charm with the default graphic plugin, but rice is much better with hi-res etc etc as we all know

I also have the same work-around as copious, IF I delete the dll and ini-file in the plugin-dir, start the emu and choose default plugin, close it, install rice again and restart it works with rice.. BUT after quitting the emu and restart it, I get the same errors.
OK, I can live with that every time I wanna play N64-games I del+reinstall the rice-plugin since it just takes 30-40 sec or so.. but it's quite annoying. And since I'm not the only one that get this error :(

btw, spec:
amd3000
GB K7V-MOBO
768 mb kingston
9800PRO
200 GB s-ata
 

arnalion

Nintendo Fan
I got the same problem: Can not initalize DX8...
I can't get any of rice's plugins to work with project64 at all.
Can't get any gfx plugin to work with project64. I don't think project64 like my graphics card
 

RJARRRPCGP

The Rocking PC Wiz
arnalion said:
I got the same problem: Can not initalize DX8...
I can't get any of rice's plugins to work with project64 at all.
Can't get any gfx plugin to work with project64. I don't think project64 like my graphics card


All I can say is that you maybe installed the video card drivers before the AGP driver. Install the AGP driver before the video card drivers!

Also, could be caused by Service Pack 2.
 

arnalion

Nintendo Fan
I got pci-e, and i can't use jabo's plugin. My card don't have 32bit z-buffer only 24 and i can't enable 32 on my x300. But all plugins exept jabo's and gln64 works in 1964. Service pack 2 you say... have peoples had any problems after changing to service pack 2?
 
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Doomulation

?????????????????????????
Yes, many people have. It was dubbed to a "service pack that needs service," as I've heard it. I haven't had much trouble with it, though.
 

arnalion

Nintendo Fan
I had 4.9 before and it didn't work :p. But my video card only has 24bit z-buffer so i will never be able to use jabo's plugin again
 

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