is it possible for a frame skip function to actually work with the emulator or is it not possible due to the actual bottleneck being the emulation itself? just kinda wondering.
ps:by frame skipping, im not talking about automatic because i know the current emulation itself would prolly be too slow for that to do anything, im talking about every 1 frame, 2 frames, etc.... my understanding is that the bottleneck now is the emulation itself, just thought i'd make sure.
ps:by frame skipping, im not talking about automatic because i know the current emulation itself would prolly be too slow for that to do anything, im talking about every 1 frame, 2 frames, etc.... my understanding is that the bottleneck now is the emulation itself, just thought i'd make sure.
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