I have a Radeon 9700 Pro with Cat. 4.11
I'm not able to play Super Mario 64 in 1964 properly with either of these two plugins (Direct64 doesn't allow fullscreen).
1) Default Rice's Video 5.6.0. :
-In Direct 3D: Image corruption, lines are shown around geometry (especially obvious on Mario in the beginning)
-In Open GL: Major Slowdown (unplayable), I tried switching between several different OpenGL paths (1.4 should work fine, but slows down as well)
2) Imported Jabo's D3D 1.5.1.
Works fine, except there are slowdowns in certain areas, has to do with some funky texturing effects it seems (mario in the beginning slows down, situations where there are the animated pictures to jump into a world, etc.). Doesn't affect PJ64.
I do wish to use 1964 however since Project 64 gives me horrible tearing even with Vsync on.
If anyone has solutions to any of these 3 problems I'd appreciate it.
I'm not able to play Super Mario 64 in 1964 properly with either of these two plugins (Direct64 doesn't allow fullscreen).
1) Default Rice's Video 5.6.0. :
-In Direct 3D: Image corruption, lines are shown around geometry (especially obvious on Mario in the beginning)
-In Open GL: Major Slowdown (unplayable), I tried switching between several different OpenGL paths (1.4 should work fine, but slows down as well)
2) Imported Jabo's D3D 1.5.1.
Works fine, except there are slowdowns in certain areas, has to do with some funky texturing effects it seems (mario in the beginning slows down, situations where there are the animated pictures to jump into a world, etc.). Doesn't affect PJ64.
I do wish to use 1964 however since Project 64 gives me horrible tearing even with Vsync on.
If anyone has solutions to any of these 3 problems I'd appreciate it.