shankzx43r
New member
Hello all. Just out of today I've been experiencing some odd occurrances using Project 64 v1.5 (+Service Pack). The people I've consulted have no ideas, and even the nice people at #emutalk on IRC are stumped and referred me to post here.
It's a joint problem, but directly with Project 64 in mind as I've grown accustomed to it over the months. 1964 ceases to work for me as well, which I downloaded to try and discover the cause of my problem(s).
First off I have NOT installed any recent Software/Hardware since it last worked. No one has access to my computer other than myself. At 9 PM last night it worked flawlessly (all the games mentioned below) and this morning is when trouble arrived.
Onto the problem, on games such as Banjo-Kazooie and Donkey Kong 64 with long, musical intros in the beginning, the audio gets entirely out of sync with the graphics. Before you ask, YES I do enable "Sync game to Audio" in Jabo's DirectSound 1.5. I use all the default plugins (Jabo), I've tried reinstalling (removed all registry elements) and, of course, rebooting several times.
---Possibilities in my mind:
1) Rom corrupted itself (this possible?)
2) Hardware is dying (but everything else works fine EXCEPT Project 64 and 1964)
One thing that confuses me to no extent is that Perfect Dark still works flawlessly as before... how is this possible with all its cutscenes and such?
---The following problems with these select games occur:
1) Banjo-Kazooie - Once Banjo pulls out his instrument in the intro (a banjo, coincidentally) the graphics lag a little (Banjo stand there momentarily, going about 50 fps), music skips FAR FAR AHEAD and the music finishes long before (20 seconds late, consistently) the actual graphical intro ends.
2) Banjo-Tooie - Everything is fine except the action move sound effects being delayed by half a second, tops. This tells me it's *NOT only a problem with musical intros*
3) Donkey Kong 64 - Entirely similar problem to that of Banjo-Kazooie. As soon as the "DK RAP" intro starts, the music lags far behind, finishing over an entire minute before the graphics do.
NOW, for 1964, the problems seem even odder, scaring me even further thus forcing me to find out exactly what's wrong
For ALL the games 1964 SAYS "PLAYABLE!" with a corressponding suggested plugin, WHICH I USE.
I used the exact same plugins with 1964 that I did the night before with Project 64.
1) Banjo-Kazooie - Has some yellow letters on the top right on the GAME ITSELF with *the numbers "2002"*(I see them appear briefly on Project 64 as well, but only flashing whenever the game loads) with 2 sets of random, 3 digit number underneath it (alternating very quickly between 736 and 552) - *What is this...?*
2) Banjo-Tooie - Appear next to some water hole in Spiral Mountain upon start up... only screen that it shows, START button does not work... NOTHING.
3) Donkey Kong 64 - Graphics go insanely fast (I'd guess 90-110 fps), BUT the fps rate on the bottom right corner STABALIZES at 59-60 fps... but it goes faster than it says.
NO OTHER ROMS WHEN USING 1964 HAVE MUSIC... none at all, on any game (I got 5 of them: BK, BT, DK, SM64, and Perfect Dark)
Lastly, these ARE GoodN64 verified ROMS, the European (I downloaded it just for clarity) version of Banjo-Kazooie AND Donkey Kong 64 have the *exact* same problems.
PLEASE! I need to figure this out... and I'm pretty illiterate when it comes to this. I need to play in peace again... emulation is so fun on the computer :'(.
Thanks in advance, and I apologize for the long post but I wanted to get EVERYTHING out first try.
It's a joint problem, but directly with Project 64 in mind as I've grown accustomed to it over the months. 1964 ceases to work for me as well, which I downloaded to try and discover the cause of my problem(s).
First off I have NOT installed any recent Software/Hardware since it last worked. No one has access to my computer other than myself. At 9 PM last night it worked flawlessly (all the games mentioned below) and this morning is when trouble arrived.
Onto the problem, on games such as Banjo-Kazooie and Donkey Kong 64 with long, musical intros in the beginning, the audio gets entirely out of sync with the graphics. Before you ask, YES I do enable "Sync game to Audio" in Jabo's DirectSound 1.5. I use all the default plugins (Jabo), I've tried reinstalling (removed all registry elements) and, of course, rebooting several times.
---Possibilities in my mind:
1) Rom corrupted itself (this possible?)
2) Hardware is dying (but everything else works fine EXCEPT Project 64 and 1964)
One thing that confuses me to no extent is that Perfect Dark still works flawlessly as before... how is this possible with all its cutscenes and such?
---The following problems with these select games occur:
1) Banjo-Kazooie - Once Banjo pulls out his instrument in the intro (a banjo, coincidentally) the graphics lag a little (Banjo stand there momentarily, going about 50 fps), music skips FAR FAR AHEAD and the music finishes long before (20 seconds late, consistently) the actual graphical intro ends.
2) Banjo-Tooie - Everything is fine except the action move sound effects being delayed by half a second, tops. This tells me it's *NOT only a problem with musical intros*
3) Donkey Kong 64 - Entirely similar problem to that of Banjo-Kazooie. As soon as the "DK RAP" intro starts, the music lags far behind, finishing over an entire minute before the graphics do.
NOW, for 1964, the problems seem even odder, scaring me even further thus forcing me to find out exactly what's wrong
For ALL the games 1964 SAYS "PLAYABLE!" with a corressponding suggested plugin, WHICH I USE.
I used the exact same plugins with 1964 that I did the night before with Project 64.
1) Banjo-Kazooie - Has some yellow letters on the top right on the GAME ITSELF with *the numbers "2002"*(I see them appear briefly on Project 64 as well, but only flashing whenever the game loads) with 2 sets of random, 3 digit number underneath it (alternating very quickly between 736 and 552) - *What is this...?*
2) Banjo-Tooie - Appear next to some water hole in Spiral Mountain upon start up... only screen that it shows, START button does not work... NOTHING.
3) Donkey Kong 64 - Graphics go insanely fast (I'd guess 90-110 fps), BUT the fps rate on the bottom right corner STABALIZES at 59-60 fps... but it goes faster than it says.
NO OTHER ROMS WHEN USING 1964 HAVE MUSIC... none at all, on any game (I got 5 of them: BK, BT, DK, SM64, and Perfect Dark)
Lastly, these ARE GoodN64 verified ROMS, the European (I downloaded it just for clarity) version of Banjo-Kazooie AND Donkey Kong 64 have the *exact* same problems.
PLEASE! I need to figure this out... and I'm pretty illiterate when it comes to this. I need to play in peace again... emulation is so fun on the computer :'(.
Thanks in advance, and I apologize for the long post but I wanted to get EVERYTHING out first try.