Well Glut is more generic and GLaux is no longer supported or updated by anyone. You can handle loading in bitmaps etc. with a bit of code. I recomend going to NeHe's site if you are serious about doing things in OGL. they have some decent totorials to get you started and that includes loading bitmaps and wot not.Lionel said:mmh,i think it's more functional than the glut library and it abstracts the windowing (Win32) part of your program,as well as getting input
it provides more functionalities than the glut while offering the same abstraction from Win32 details...ok they're both just for learning and are not used by who's already experienced,but among them i think Aux is the best
in which way do you write opengl programs?
just combining Win32 with gl functions?
Kakashi-sensei said:I dont know about all of this sucking of left nuts.....