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nes retextureing

NES retextureing: do you Nes fanboys like thet idea?

  • maybe, but only on mario games

    Votes: 0 0.0%
  • No not at all i hate it keep all the old game the same way that they are!!!!

    Votes: 0 0.0%

  • Total voters
    10

PistolGrip

New member
nes HI-rez retextureing is it a good idea or no?

I did a test program to show it is possible to replace the graphics in 2d emulators, though it incurs a speed cost as you have to hash tile data as it's drawn (which is the most effective way to do it). In my emulator (based off DEGA) you could have alpha blended, 32bit RGBA tiles at 32x32 tiles replacing the original 8x8 tiles. I also added a tool to let you change the tiles.

A friend hosted it for me here :-

http://www.ufowave.com/

The pic below shows some of the tiles replaced along with some tiles left how they are (the sprites are unchanged). I'm a coder not really a great artist, so yeah, it doesn't look as hot as it could with someone talented doing the art.
1.png


To answer the question, why not have the possibility?
 
Last edited:

MasterPhW

Master of the Emulation Flame
I did a test program to show it is possible to replace the graphics in 2d emulators, though it incurs a speed cost as you have to hash tile data as it's drawn (which is the most effective way to do it). In my emulator (based off DEGA) you could have alpha blended, 32bit RGBA tiles at 32x32 tiles replacing the original 8x8 tiles. I also added a tool to let you change the tiles.

A friend hosted it for me here :-

http://www.ufowave.com/

The pic below shows some of the tiles replaced along with some tiles left how they are (the sprites are unchanged). I'm a coder not really a great artist, so yeah, it doesn't look as hot as it could with someone talented doing the art.
1.png


To answer the question, why not have the possibility?
Nice, why did you never announced your project here?
 

PistolGrip

New member
Nice, why did you never announced your project here?

I don't know, never had the time to spread the word about it too much so never really bothered with it. It was mostly just to satisfy my self as it been on my mind for a little while and I wanted to solve the problem. I think "retexturing" old 2d games would actually be more worthwhile than doing N64/PSX games simply because the 2D games can really be brought to life with new graphics. Problem is, it's harder for the average person to do good 2D art, much harder than 3D textures.

But yeah, doing things like this allows people to tweak old games, kinda like some sort of massive game engine library that people can play with. I kinda envision art replacement along with some "Structure" changes in games, level editing, enemy placements, things of that nature. Basically one person sets out to understand a certain games code layout, it's important structures, and then in a graphical editor other people can play with it. Make new games off existing ones, do "what if" scenarios for Sonic, Double Dragon or Mario, etc. A lot of these things, like level editors can be really rather generic so they can be reused for lots of games once the structure is understood.

It's not true emulation so finding others who like the idea is quite hard, and you have the purists who throw death threats your way for altering the games to contend with also. :)
 
OP
NES_player4LIFE

NES_player4LIFE

Texture Pack Invader
Moderator
I did a test program to show it is possible to replace the graphics in 2d emulators, though it incurs a speed cost as you have to hash tile data as it's drawn (which is the most effective way to do it). In my emulator (based off DEGA) you could have alpha blended, 32bit RGBA tiles at 32x32 tiles replacing the original 8x8 tiles. I also added a tool to let you change the tiles.

A friend hosted it for me here :-

http://www.ufowave.com/

The pic below shows some of the tiles replaced along with some tiles left how they are (the sprites are unchanged). I'm a coder not really a great artist, so yeah, it doesn't look as hot as it could with someone talented doing the art.
1.png


To answer the question, why not have the possibility?

great stuff

am not a coder :(
but i am good with photo-shop :bouncy:
if i had the right retexture program i could get it to work=]
 

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