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need help!!!

hyper_sonic99

New member
I have pj64 and i tried installing napalm project R1 plugin with the plugins in the plugin folder and the wrapper in the main directory folder. I am trying to play Resident Evil 2 and im using napalm since its supposed to work better. The rom loads up to a 100% but then an error occurs and all it shows is a blank screen. Also im going to post the gl test results.
OGL Driver Details

Card Vendor: ATI Technologies Inc.
OpenGL Renderer: RAGE 128 Pro x86/SSE
OpenGL ICD Version: 1.2.1652 WinXP Release
Maximum number of auxiliary draw buffers: 1243624
Maximum number of depth buffer bitplanes: 24
Maximum number of clipping planes: 6
Maximum number of OpenGL lights: 8
Largest texture width/size your card can handle: 1024
Number of texture units: 2
Maximum viewport size: 2048
Maximum level of anisotropic filtering: 15.000000

OpenGL Extensions
======================
GL_ARB_multitexture
GL_ARB_texture_border_clamp
GL_ARB_texture_env_add
GL_EXT_texture_env_add
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ATI_texture_mirror_once
GL_ATI_vertex_shader
GL_ATI_vertex_streams
GL_ATIX_vertex_shader_output_point_size
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_object
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_ARB_window_pos
GL_NV_texgen_reflection
GL_SGI_texture_edge_clamp
GL_SGIS_texture_border_clamp
GL_SGIS_texture_lod
GL_SGIS_multitexture
GL_WIN_swap_hint
WGL_EXT_extensions_string
WGL_EXT_swap_control
 

Agozer

16-bit Corpse | Moderator
Your Eage Pro 128 card is below all minimum requirements for Project64, let alone a plugin like Glide64 that needs a good video card to function properly. The complete lack of pixel shader and OpenGL 2.0 support aren't exactly making things any better.

You'd better stick with 2D systems, because that card will not handle 3D emulation in any shape or form.

Minimum System Requirements said:
The following graphics chipsets (thus all graphics cards based on them) can be considered below minimum specification:

  • 3dfx Voodoo 1,2,3 (1,2 - not at all, 3 - poor image quality)
  • ATI Rage128, Rage Pro (poor image quality)
  • Intel i740, i810 (poor image quality)
  • Matrox G200, G400, G450 (poor image quality)
  • nVidia Riva128 (poor image quality)
  • S3 Savage 4, Savage 2000 (particularly bad, these cards hang)
 
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