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Morrowind, wow

Josep

eyerun4phun
Anyone got to play that game yet? morrowind? for pc, and um, well x-box, but its totally better on pc;) HELLA BOMB tho, jeez, where should i start, VERY high quality sounds, and there is sooo much to do, that game seems like your walking around in a flight simulator terrain, except waaay more detailed and all that good stuff, VERY authentic type rpg for a "new" 3d rpg game;)
 

Raging Fuel

The jumbles man, the jumbles
Been following it for awhile. Can't wait to play it. I'll post some screens, they look amazing (although there is probably no way I can get it looking that good on my PC without going less than a few frames a sec).
 
OP
Josep

Josep

eyerun4phun
yea, beautiful screenshots;) too bad i have it running on my tight computer that currently does not have internet! btw, nyone know how to run a router with irc? having probs with that if someone knows what i mean;)
 
OP
Josep

Josep

eyerun4phun
haha, wow this game is addicting! i totally need to do humwurk, o shit, i don't even know how to spell that word;) j/k
 

Eagle

aka Alshain
Moderator
This game is cool, I'm playing it now. But it has extremely poor memory management. Particularly with pointers. I've gotten error messages/crashes that says a pointer was delete before accessing the memory. Also, I've noticed that after an hour of gameplay, I have to reboot to get it to run fast again. This is also probably because of pointers.

If you don't know what C++ a pointer is (simply put) a reference from one memory location to another. For example, say you have memory locations A,B,C, and D. And pointers ->. You would reference them like so.

A->B->C->D

Now lets say you want to delete C. A good programmer would first create a new pointer that references B->D. And then delete C, getting the following.

A->B->D

Bad programmers would delete C without creating a new pointer, thus getting the following

A->B-> ->D

Since C is missing, the computer can no longer find D as well, thus it is lost in memory forever. It can never be removed from memory (without rebooting the machine) and can never be accessed again.
In Morrowind, they compund this problem by doing it over and over and over again. Thus, it slowly eats away at your usable memory until there is not enough to support the game. You quickly start experiencing lag, slow moving characters, and eventually a game or system crash.

Its an awesome game overall, but the programmers didn't do a very good job.
 

Tk64

The Other Village Idiot
???

Hrm, I thought a pointer was a * as in:

Code:
#include <alloc.h>
#include <stdio.h>
char *ptr;

void main(void){
  ptr = malloc(2); /* Two bytes :P */
  if(ptr == NULL) return;
  *ptr = 'x';
  printf("%c\n", *ptr);
  free(ptr);
}

... which if I am right would allocate 2 bytes of memory, check if it was allocated right, store the character "x" in the first location, then retrieve the first location (which should contain "x"), and print it out.

^
|

Verified, works in Turbo C 2.0 for DOS, my favorite compiler. Ya run it, and it spits out "x".
 

Eagle

aka Alshain
Moderator
Re: ???

Tk64 said:
Hrm, I thought a pointer was a * as in:

Code:
#include <alloc.h>
#include <stdio.h>
char *ptr;

void main(void){
  ptr = malloc(2); /* Two bytes :P */
  if(ptr == NULL) return;
  *ptr = 'x';
  printf("%c\n", *ptr);
  free(ptr);
}

... which if I am right would allocate 2 bytes of memory, check if it was allocated right, store the character "x" in the first location, then retrieve the first location (which should contain "x"), and print it out.

^
|

Verified, works in Turbo C 2.0 for DOS, my favorite compiler. Ya run it, and it spits out "x".

Yes, but I was trying to simplify it for those who don't know programming languages. I gave a cude explanation of how their used. How it works is beside the point really. The fact is they teach this stuff in basic C++ classes and yet this game reaks of immature programming skills.
 

Tk64

The Other Village Idiot
Just wanted to make sure we were talking about the same kind of pointer. Any kind of pointer error does not make a good impression on me.

AND THOSE SCREENIES LOOK GREAT!!!

(althogh the terrain in MW4 comes very close to that on the highest settings)
 

adi

get out of my house
so what type of rpg is it? is it an online thing and is it action based etc etc, cos even if the graphics are as good as that, i wont want to play it if its gonna be a boring game
 

Eagle

aka Alshain
Moderator
Well, bad part is its Single Player only, Its got graphics similar to everquest. You can choose from a huge multitude of character stats and combinations of skills, meaning you could play it 100 times through or more and use a different character every time. It comes with a constructions set that allows you to make your own worlds to adventure in. It details a LOT of useless reading. Unlike... say Final Fantasy, where the reading is interesting and built into the plot. In Morrowind you find yourself reading large books about the history of Morrowind, and a lot of stuff you just don't care about. In short, its an ok game, but I don't think its worth the money and it can be kind of borring.
 

DuDe

Emu64 Staff
I really like that game, although I`m getting crappy frame rates inside cities... But it`s so open ended... And extremely addicting, I played for like an hour and a half, and I thought it was something like 10 miutes. The one thing I don`t like is the fighting system...
 
OP
Josep

Josep

eyerun4phun
yes, i admit the game has waay more info then probably needed, but damn, it just makes it look more finalized and all that good stuff, BTW graphic scenes are pyscho! like overall effect of a scene and close-detail were really payed attention to, as welll as brillant sound effects that are very appropriate for each scene;) to me its a really authentic type game towards rpgs
 

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