whiteshade
New member
I'm a coder involved in some game coding. i come from the old DemoScene (Amiga & PC). If i can help in developing let me know.
I have tryed 2 emus actually:
* Dolphin 1.02
* GCube 0.3
and just one game : Zelda 4Sword.
Well,
using Dolphin 1.02 after the whole intro the game shows a green screen and seems to lock.
using GCube 0.03 after the whole intro screen is blank but showing wireframe it render the gfx but ofcoz textures are missing
anyone investiganting in this ?
Also is anyone working on a largerbuffer dynarec ? Maybe you could try to write core in ASM using some optimization (3dNow2, SSE2
).
I have tryed 2 emus actually:
* Dolphin 1.02
* GCube 0.3
and just one game : Zelda 4Sword.
Well,
using Dolphin 1.02 after the whole intro the game shows a green screen and seems to lock.
using GCube 0.03 after the whole intro screen is blank but showing wireframe it render the gfx but ofcoz textures are missing
anyone investiganting in this ?
Also is anyone working on a largerbuffer dynarec ? Maybe you could try to write core in ASM using some optimization (3dNow2, SSE2