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Modifying the RDB w/r to Pixel Pipeline

Bad Ronald

New member
Within the RDB what is the proper syntax for turning on the Legacy Pixel Pipeline? (I can't find any instances of a boolean for the pipeline in the RDB; I can only find "Geometry Pipeline = Internal" //but it's commented out, like this)

Any help (even if it's just to inform me that setting the pipeline as constant for a given game is impossible withing the RDB) would be appreciated.
 
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