What's new

Launches to Small Unusable Window

bigwavedave

New member
I have compiled mupen64_nogui using the default options. When I launch the program pointing to one of the sample roms, it opens to a small unusable window. The window it opens to is about half-an-inch square.

I downloaded the preconfigured version and then copied the compiled "nogui" version into it so I could make use of the plugins. Perhaps that is the problem?

[bigwavedave@dailyplanet mupen64_src-0.5]$ /usr/local/mupen64/mupen64_nogui ../n64/TRON.V64

Mupen64 version : 0.5
file found
rom size: 2097152 bytes (or 2 Mb or 16 Megabits)
byteswaping rom...
rom byteswaped
rom loaded succesfully
loading rom : 100%
80 37 12 40
ClockRate=f
Version:1444
CRC: cb3ff554 8773cd0b
name: Tron Demo
Manufacturer: 0
Cartridge_ID: 0
Country Code : 0
size: 4096
PC= 80200000
md5 code:4D6E12E0AB62D4045B4934B6D7BB8BDC
eeprom type:0
Goodname:TRON Demo (PD)
16kb eeprom=0
emulation mode:
1. interpreter
2. dynamic recompiler (default)
3. pure interpreter
2
memory initialized
Choose your gfx plugin :
1 - Glide64 v0.7 ME SP8 (/usr/local/mupen64/plugins/Glide64.so)
2 - TR64 OpenGL v0.7.8 (/usr/local/mupen64/plugins/tr64gl.so)
3 - Rice's Video Plugin 6.1.0 (/usr/local/mupen64/plugins/ricevideo.so)
4 - glN64 v0.4.1 (/usr/local/mupen64/plugins/glN64.so)
5 - Mupen64 software gfx plugin (very unstable beta) (/usr/local/mupen64/plugins/mupen64_soft_gfx.so)
Choose your audio plugin :
1 - dummy audio plugin (/usr/local/mupen64/plugins/dummyaudio.so)
2 - mupen64 audio plugin (/usr/local/mupen64/plugins/mupen64_audio.so)
3 - JttL's SDL plugin 1.3 (/usr/local/mupen64/plugins/jttl_audio.so)
Choose your input plugin :
1 - Mupen64 basic input plugin (/usr/local/mupen64/plugins/mupen64_input.so)
2 - blight's SDL input plugin 0.0.10 (/usr/local/mupen64/plugins/blight_input.so)
Choose your RSP plugin :
1 - Hacktarux/Azimer hle rsp plugin (/usr/local/mupen64/plugins/mupen64_hle_rsp_azimer.so)


Selected Plugins: ../n64/TRON.V64, 3 - JttL's SDL plugin 1.3, 3 - Rice's Video Plugin 6.1.0, 1 - Hacktarux/Azimer hle rsp plugin
[blight's SDL input plugin]: Couldn't open blight_input.conf for reading: No such file or directory
[blight's SDL input plugin]: version 0.0.10 initialized.
(II) JttL's sound plugin version 1.3
(II) Initializing SDL audio subsystem...
(II) Allocating memory for audio buffer: 65536 bytes.
demarrage r4300
dynamic recompiler
PC=80200600:0
reg[ 0]: 0 0 reg[16]:ffffffff8020f170
reg[ 1]: 0 0 reg[17]: 0 0
reg[ 2]: 0 0 reg[18]: 0 0
reg[ 3]: 0 0 reg[19]: 0 0
reg[ 4]: 0 1 reg[20]: 0 0
reg[ 5]:ffffffff8020f7c0 reg[21]: 0 0
reg[ 6]:ffffffff80208a60 reg[22]: 0 0
reg[ 7]: 0 0 reg[23]: 0 0
reg[ 8]: 0 ff01 reg[24]:ffffffff8020efc0
reg[ 9]:ffffffff8020f7c0 reg[25]:ffffffff8020efc0
reg[10]: 0 fe reg[26]:ffffffffa430000c
reg[11]:ffffffff8020f7c0 reg[27]: 0 aaa
reg[12]:ffffffffa4400000 reg[28]: 0 0
reg[13]:ffffffffa4400000 reg[29]:ffffffff8025bf68
reg[14]:ffffffffffffffff reg[30]: 0 0
reg[15]: 0 fe reg[31]:ffffffff802005fc
hi: 0 0 lo: 0 0
apr�s 2128625908 instructions soit 7ee040f4
(II) Cleaning up SDL sound plugin...
[blight's SDL input plugin]: Closing...

[bigwavedave@dailyplanet mupen64_src-0.5]$ cat /usr/local/mupen64/mupen64.conf
[Default]
Gfx Plugin = /usr/local/mupen64/plugins/Glide64.so
Audio Plugin = /usr/local/mupen64/plugins/jttl_audio.so
Input Plugin = /usr/local/mupen64/plugins/blight_input.so
RSP Plugin = /usr/local/mupen64/plugins/mupen64_hle_rsp_azimer.so
Fullscreen = true
Emulation Mode = 2
No Ask = true

[bigwavedave@dailyplanet mupen64_src-0.5]$ uname -a
Linux dailyplanet 2.6.16-1.2111_FC5 #1 Thu May 4 21:16:58 EDT 2006 i686 i686 i386 GNU/Linux
 

TheJon

New member
I've been having this exact same problem, I believe.

The glitch is right in this line, here

Selected Plugins: ../n64/TRON.V64, 3 - JttL's SDL plugin 1.3, 3 - Rice's Video Plugin 6.1.0, 1 - Hacktarux/Azimer hle rsp plugin

I'm pretty sure the problem is that mupen is reading the name of the rom file as the graphic plugin. I ran mupen64_nogui with the interactive option turned on, and the line showed up properly.

Since I'm setting up a mythbox, I really don't want to have to do this interactively each time. That's kind of the whole point of having the nogui emulator, right? So if anybody knows why the --gfx option doesn't work, and why the graphic plugin is set to the rom name, that would be pretty darn awesome.
 
OP
B

bigwavedave

New member
Agreed

Glad to know I'm not alone... I wonder if anyone out there has a solution? Is a new version about to be released perhaps?
 

TheJon

New member
It's got to be configureable. I can't seem to find any extensive documentation for command line options in the linux version though. But I'll keep looking.
 
OP
B

bigwavedave

New member
demo download from mupen64 site

I used TRON, because it is one of the "free demos for testing" provided on the mupen64 website:
http://mupen64.emulation64.com/down.htm

Its in the demo download. I figured it was designed/guaranteed to be the most likely to work.... if that makes any sense. It wasn't some random download from another website.
 
Last edited:

Sri Narayan

New member
i tried the TRON rom. only tr64 plugin had probs.
Can you give us your system specs especially your vid card vendor?

ciu
 
OP
B

bigwavedave

New member
System Specs

I'm not sure exactly what you want to know...

Video Card: Kaser nVidia GeForce 6200 w/128MB
CPU: AMD Athlon(tm) XP 2200+ (1.8Ghz)
Motherboard: ECS k7s5apro
Mem: 512MB

It should be more than powerful enough to work.

Anything else you want to know?
 

TheJon

New member
Hey dave, try running it in interactive mode to see if we've got the same problem. If it works, and it's just that one line that changes, then we've got the exact same thing going on.

I don't see how the system specs could make the --gfx command-line option not work, but stranger things have happened.
 

Sri Narayan

New member
Do you have probs with other 3D software (games, (NVIDIA-driver installed correctly?))?
Do you build mupen by yourself?

my card:
cat /proc/driver/nvidia/cards/0
Model: GeForce2 MX/MX 400

ciu
 

TheJon

New member
no other trouble with any other games. Yeah, I built it myself. I need the nogui version for mythgame. I've even gotten the nogui version to work, just not with the -gfx option. only in interactive mode.
 
OP
B

bigwavedave

New member
Sorry for the delay in response. I had some other things come up.

I now have the GUI version working fairly well. At least the video part is working (haven't tested audio), but its a start. However, I still get a half-inch by half-inch black square when I use the nogui version. It is reading in the exact same config file used for GUI, so I'm really confused. Is there any debug informaiton I could send you that would be helpful?

Thanks,
Dave
 

Sri Narayan

New member
you also compiled mupen+plugins by yourself and succesfully installed your Nvidia card ?
Can you tell me which video plugin you using.

ciu
 
OP
B

bigwavedave

New member
Yes, I compiled mupen+plugins from src. I am using the glN64 video plugin. It works fine with my Nvidia card in GUI mode... just not in "nogui" mode.

I'm confident my Nvidia is fine, as I can run tuxracer, glxgears, other emulators, etc.
 

Sri Narayan

New member
Just found out that only interactive mode is working(rom is loaded as a plugin).
Search the forum for "mupen64_nogui patch" perhabs this patch could help.

ciu
 
OP
B

bigwavedave

New member
FYI... I was also getting this error when trying to run the apps:
Segmentation Fault (SDL Parachute Deployed)

Ends up that I need to have a "save" folder in the running directory (since I had moved it to a new location) ...and the user need access to it to uncompress the ROMs too.

I figured I should document it to help other users searching the forums...

Dave
 

Top