Jpcsp is the advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing.
Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core
architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Here's changelog for latest dev-build, released 24 Nov 2020:
:: Official Site
:: Github
Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core
architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Here's changelog for latest dev-build, released 24 Nov 2020:
+ Trying to avoid DOS end of line for the linux scripts.
+ Added an option to specify the XLink Kai server address
+ Small code clean-up
+ sceWlan: fixed scanning when called from utility.prx
+ Improved the HLE implementation of sceUtilityLoadXXX
+ Wlan networking: code clean-up with better asynchronous network
+ Debugger memory: fixed memmove
+ LLE for Wlan hardware: added support for XLink Kai
+ Bug fixes in libkirk
:: Official Site
:: Github