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Hi, Problem with running Harvest Moon 64...

MeteorMaster

New member
Hi, i'm trying to run HM64 on PJ64 1.5, but when I start I don't get the Natsume screen (I get a black screen with white triangles popping up at the bottom) then after that, when it should show the town square, it shows the background tiles of it, but no people, no props etc. The start screen looks fine, but after that when it goes to the menu screen, I only see the dotted lines and text (for entering the name?) and the background but no borders, cursors etc.)
When I start the game, the surface grass and all that stuff are displayed, but I can only see portions of the bottoms of the house etc. I mean, I can only see the lowest tiles of the structure. I can ONLY see my character when I reach the black part of the map where the dimensions allow the character's body to overlap from the surface if the game were working properly, but instead of being over the surface he's under the surface 0.o the text backgrounds and facepics are also missing. (Text looks fine)

I'm using
Glide64 v0.5
Jabo's Directsound 1.7
Jabo's DirectInput7 1.5

And my computer specs are...
AMD Athlon XP 2400+ (2.4 GHz)
226MB DDRAM
Voodoo 3 2000 video card (I know it's an old card but it probably shouldn't be a problem since I'm running Majora's mask perfectly fine on PJ64)
DirectX 8.1
Windows XP

Any ideas? Thank you in advance
 
Last edited:

Doomulation

?????????????????????????
I have no idea if Gonetz accidently broke harvest moon in this release? Tried an earlier version of glide64?
 

Gonetz

Plugin Developer (GlideN64)
It's a bug in the new ini.
Either set custom settings off and depth buffer mode to "Z buffer", or open glide64.ini with your text editor, find [HARVESTMOON64] section and replace "depthmode = 1" by "depthmode = 0"
 

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