I'll have to talk to a certain author of Nemu about that. Now that I look at those shots, I'm not sure it's in the final release. It has areas called "spots" which coincide with our number of working BQ values.. 8011B9E3 (1.0 US) is quite possibly just what remains of map select. The EZLE/EZLJ header around the n64DD debug text still has my interest, however (perhaps URA Zelda's original header).. and I just went completely off topic..
Anyhow, thanks Z and Gilgamesh, it means a lot to me.