So I finally get to see the person behind the work of Azimers Audio Plugin.

Untill now I didn't know Azimer was the person behind the work of Apollo.
If you don't mind me adding some suggestions and comments here.Now remember..they are only "Suggestions".No one said you had to go through with it . :devil:
First off,for Apollo,I think it is a good emulator.Maybe not as good as a couple of others.But it is still in development.And as every programming goes..it has bugs but is a work in progress.I havn't really tried using it that much as I couldn't get anything running on it too well lately or it is a bit unstable.But no one can complain.Azimer and possibly a few helpers have put all sorts of work into this code.And as they dont charge for using it that's also an added bonus.They put their time into this so one should always appreciate even the slightest code he has to offer.
Now for the audio plugin.The sound quality is quite good compared to that of many other audio plugins available.Allthough I still get all sorts of breaks in the audio when graphics and animation start getting a little heavy.If I turn the buffer up to max it causes the audio to be less choppy but then the breakturns into ocassional mutes even though the graphics don't stop moving.A suggestion.Why not give the ability to increase the buffer size more than what is presently available?Or have an option to decrease audio sample rate so it has less code to process.Then I had been thinking that doing such a thing could actually cause more work instead of less as it would have to work to re-sample it.Perhaps also there may be some sort of conflict between the Audio and video plugins.
Anyway,congrats on all your hard work! (And he's probably thinking "Yeah man,I hear that all the time from people")
