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Goemon's Great Adventure

geninlv1

New member
I'm having difficulty playing the above title using the Jabo video plugin. It seems when I enter and area underwater or (i assume to be) a darkened room, I just get a black action screen with some garbled graphics flickering on and off. I tried using Rice's plugin (most recent and past) and it has the same problem. I've included an attachment so that you guys can see what I'm seeing. Oh, I almost forgot me specs:
AMD Athelon XP-Mobile 3000+
512 MB Ram
ATI Radeon IGP 320M
Direct X 9.0c
..... and I think that's aboot it.
Thanks in advance.


BTW, great board you got goin on.
 

Gonetz

Plugin Developer (GlideN64)
The underwater level uses frame buffer effect, which not all plugins can emulate. Use Glide64 0.8, it works for sure, but can be a bit slow with wrapper. Direct64 works too, but it flickers here sometimes.
 
OP
G

geninlv1

New member
Thanks for the tip. I found a work around using the rice plugin after all. I just set it to render wireframe and turn on the two transparencies work arounds (don't remember what they're called...) and I get quality enough to play (just having wireframe you can't see enemy projectiles or items.) I'm going to try Direct 64 and see how it goes. Thanks again!
 

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